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Your favorite Hitman game?

So?

  • The first one

    Votes: 3 6.7%
  • Silent Assassin

    Votes: 6 13.3%
  • Contracts

    Votes: 11 24.4%
  • Blood Money

    Votes: 25 55.6%

  • Total voters
    45

Modron

Arcane
Joined
May 5, 2012
Messages
10,043
Absolution . *trollface*

Real answer is the one where you can drop the thing on the guys head.
If you wanted to troll you would have said Hitman Go.

Why is necroing ten year+ old threads your new hobby AO?
 

agentorange

Arcane
Patron
Joined
Aug 14, 2012
Messages
5,256
Location
rpghq (cant read codex pms cuz of fag 2fa)
Codex 2012
Absolution . *trollface*

Real answer is the one where you can drop the thing on the guys head.
If you wanted to troll you would have said Hitman Go.

Why is necroing ten year+ old threads your new hobby AO?
I was replaying the Hitman games and decided to look for relevant threads. If the topic of the thread is relevant I don't really see why it matters how old it is, in fact it's nice to see what people were discussing years ago. I would say that's one of the prime benefits of a forum as opposed to Reddit/chan like sites.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,043
Oh I wasn't criticizing I've just seen a few instances of it happening this month. Not going to pull an Infinitron and demand the necro be moved :shittydog:
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
Absolution . *trollface*

Real answer is the one where you can drop the thing on the guys head.
If you wanted to troll you would have said Hitman Go.

Why is necroing ten year+ old threads your new hobby AO?
I was replaying the Hitman games and decided to look for relevant threads. If the topic of the thread is relevant I don't really see why it matters how old it is, in fact it's nice to see what people were discussing years ago. I would say that's one of the prime benefits of a forum as opposed to Reddit/chan like sites.
Hitman Go is ok.
 
Joined
Aug 10, 2012
Messages
5,894
I've been playing since the first and I would say my favourites are the new games (post 2016, most levels I played are quite good), but the ridiculous sales scheme and the always online bullshit are enough to make my dick limp every time I think about maybe playing it. It's a shame, really.
 

Beggar

Cipher
Joined
Dec 7, 2014
Messages
718
Absolution . *trollface*

Real answer is the one where you can drop the thing on the guys head.
If you wanted to troll you would have said Hitman Go.

Why is necroing ten year+ old threads your new hobby AO?
I was replaying the Hitman games and decided to look for relevant threads. If the topic of the thread is relevant I don't really see why it matters how old it is, in fact it's nice to see what people were discussing years ago. I would say that's one of the prime benefits of a forum as opposed to Reddit/chan like sites.
You replayed them all? How long is Silent Assassin compared to Contracts or Blood Money? Those are relatively short games to what I remember Hitman 2 is
 

agentorange

Arcane
Patron
Joined
Aug 14, 2012
Messages
5,256
Location
rpghq (cant read codex pms cuz of fag 2fa)
Codex 2012
Absolution . *trollface*

Real answer is the one where you can drop the thing on the guys head.
If you wanted to troll you would have said Hitman Go.

Why is necroing ten year+ old threads your new hobby AO?
I was replaying the Hitman games and decided to look for relevant threads. If the topic of the thread is relevant I don't really see why it matters how old it is, in fact it's nice to see what people were discussing years ago. I would say that's one of the prime benefits of a forum as opposed to Reddit/chan like sites.
You replayed them all? How long is Silent Assassin compared to Contracts or Blood Money? Those are relatively short games to what I remember Hitman 2 is
I played Hitman Code Name 47 for the first time then replayed Contracts. Might replay Silent Assassin next. Silent Assassin is definitely the longest of them all. Silent Assassin has 20 missions, Contracts has 12, I think Codename 47 also has 12. Silent Assassin has some very short missions but it also has some very long ones as well.
 

═█═

Literate
Joined
Dec 28, 2022
Messages
30
I'm probably going to be accused of being a hipster for this but I think the first game was the best entry in the series. Maybe it wasn't as focused on the whole set-piece assassinations and the idea of making it look like accidents but that was what I liked about it. Everything in the sequels felt so artificial and the levels were constructed like multiple choice puzzles instead of real places.

Hitman: Codename 47 was a lot like Thief: The Dark Project in that the devs wanted to offer you a slice of life thingy almost. In Thief you raided prisons, ancient tombs and ruins, regular manors and reality warping magical places. In Codename 47 you instigated gang wars, killed military guys in the jungle, infiltrated harbors and escorted prostitutes and every level you had to figure out the best approach.

Like it's way cooler to play as Tom Cruise in Collateral instead of a goofy Phantomas character but without Louis De Funes chasing you. IO got the games more and more polished thanks to a higher budget in the sequels but they only got worse and worse as far as I am concerned. It's like the core gameplay being codified led to it becoming boring and stale after Blood Money.
 

Incognito/STK

Educated
Joined
Oct 5, 2021
Messages
152
I'm probably going to be accused of being a hipster for this but I think the first game was the best entry in the series. Maybe it wasn't as focused on the whole set-piece assassinations and the idea of making it look like accidents but that was what I liked about it. Everything in the sequels felt so artificial and the levels were constructed like multiple choice puzzles instead of real places.

You fucking hipster. Codename is so old I don’t even remember most of it. Will have to replay and endure the horrid controls.
 

═█═

Literate
Joined
Dec 28, 2022
Messages
30
I unironically like jungle levels in Codename 47.

Although the last times I was playing them I was using speedrun strats, so it significantly improves the quality of the time spent
Cool beans, another Hitman connoisseur! The size was a bit ridiculous but that's because they were figuring things out and some levels were a bit rough around the edges. I don't remember if they did another two-parter in the sequels or not but I liked that it was just as big of a deal just getting to the target as it was to actually assassinate him.
You fucking hipster. Codename is so old I don’t even remember most of it. Will have to replay and endure the horrid controls.
I swear I'm not!
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
538
I like the new Hitmen because they have big and beautiful levels.
I wish they went back to the grittier look of Contracts but other than that I was surprised by how well the series metained it's quality. Except for Absolution.
 

AdamReith

Magister
Patron
Joined
Oct 21, 2019
Messages
2,109
Enjoy the Revolution! Another revolution around the sun that is.
I had only played blood money and absolution before this week but the first one is great fun.

I do prefer the social puzzle assassination set pieces to the stealth gunning though so I'm glad the series went in that direction. Only opening up and blasting bystanders as a catharsis when I failed the level feels more appropriate. Though running through a level with the silenced MP5 is pretty badass in its own way.

Also, was thinking about this today. The best hitman movie adaptation.

 

═█═

Literate
Joined
Dec 28, 2022
Messages
30
Despite this forum being full of the most toxic kinds of people I'm back to ask if anyone knows a game as good as Codename 47, if I can get a good answer to that it gotta be here. I replayed it after posting in this thread and basically it's the bee's knees for me.

Video game series are a lot like people, when they are young they experiment and try throwing their baby foot at things to see what happens. Then when they get older like Hitman has they can't even bend over slightly without the back acting up. In the finale to the Lee Hong missions in Codename 47 you have the option to poison your target but his security guy tastes his food for him so your best option is to snipe him from the roof window. That would be unheard of in the modern games with their scores set up for a very specific kind of playstyle that they railroad you into. Same thing with the jungle finale, you don't get paid less for the mission because you kill some nobody drug cartel soldier to get to your target. The incentive not to get shooting is that you die so easily and once everyone is alerted you're totally toast unless you have a minigun and kevlar.

It's just like in how in the Thief reboot they made ghosting a score you could get instead of a player imposed challenge when the whole hide-and-seek gameplay that is integral to having fun with it is lost if you just quickload everytime you are detected. The most fun way to play Hitman is like in the video in the post above. You screw up, you try to deal with it, and it may or may not work out. The lack of saving during missions basically force you to have fun.

There's also way more of a variety to the things you get up to in the first game to get to your target. Cleaning out a warehouse full of gangsters and then hiding all the bodies before the guy coming there to make a deal with them show up was super intense.

The only other game that comes close to me is Messiah from the same year, it's one of the most underrated games of all time. People are more likely to have heard of it because Roblox stole the oof sound from it than by actually playing it but it's a lot like Codename 47 in a lot of ways. For anyone who doesn't know what it is about you play as a cherub possessing people to fight satan in a dystopian cyberpunk setting. There's this like puzzle element to the game along with social stealth, where you have to figure out which character to possess to get where you want and sneak past others.

At the same time it's also super experimental and at times it's a platformer, other times you get into a huge gun turret and demolish the city, or you get access to these genetically engineered humans that play like the Hulk. There's even a bit where you have to play a rhythm dancing game to progress. Soundtrack is also very cool by the way since it's done by Jesper Kyd.



Sorry for War and Peace posting but does anyone know about another game like that I could play? Like something as fun and with the varying gameplay of something like Messiah, Codename 47 or Thief: TDP? I'm so desperate for that kind of game that I don't care if it's bugged and janky or an obscure budget title that basically nobody can get to run anymore.

I don't even know what to call it. Like well-rounded action-stealth puzzle adventure games? The point is kinda that I want the full package. Some sneaking around, some fights, intense pressure because you're easily killed but also clever stuff you can do to get around it with sizable puzzle-like stages that makes you think.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,817
You just described Deus Ex. Deus Ex also never forces you to play in a certain way by having a scoring system or rewarding you with "bonus xp for ghosting", and gives you enough tools so if spotted you could roll with the punches instead of loading previous save. Though I assume you already played it.

Dishonored does have scoring system at the end of the level, and also punishes you for killing too much NPCs by giving you a bad ending. But if you can ignore it, it's a decent stealth/action/adventure series with complex level design and some cool gameplay mechanics. It also very good at allowing you to roll with the punches after being spotted by the guards, since your character is extremely OP and can easily fight against a crowd of enemies.
 

═█═

Literate
Joined
Dec 28, 2022
Messages
30
You just described Deus Ex. Deus Ex also never forces you to play in a certain way by having a scoring system or rewarding you with "bonus xp for ghosting", and gives you enough tools so if spotted you could roll with the punches instead of loading previous save. Though I assume you already played it.
I LOVE Deus Ex but I have played it to death and yes it's pretty much exactly what I asked for. No idea how it slipped my mind when I mentioned those other games. It's like the epitome of shenanigans you can get up to with these unorthodox ways you can come up with to play it and a machine for creating these fun and exciting moments. It's in my top 10 easily.
Dishonored does have scoring system at the end of the level, and also punishes you for killing too much NPCs by giving you a bad ending. But if you can ignore it, it's a decent stealth/action/adventure series with complex level design and some cool gameplay mechanics. It also very good at allowing you to roll with the punches after being spotted by the guards, since your character is extremely OP and can easily fight against a crowd of enemies.
I did play that but it's kind of like the modern Hitman games except even worse and I stopped at the first one. Because they give you all these tools to do crazy stuff with, like putting a mine on a glass bottle and throwing it at an enemy, or pausing time and stepping out of the way from a bullet, but then they want you to ghost the game since it's rewarded. Hitman got up its own butt with the game focusing in too much on the one part but Dishonored is just schizo with a big split personality being like a core of the game.

They also threw in the combat from Dark Messiah in there and so even if you're detected and decide to not play according to the rules of the game it's still too easy. It's not like in Thief where you panic when you get detected and try to find the hotkey for the flashbombs and run away since you're not that great with the sword, or in Hitman when you can easily get killed if you're surrounded, or in Messiah, where you are super weak in your true form without a human meat-shield covering you.

It's more like a yawn instead of an oh crap moment when you get spotted if that makes any sense and I kinda prefer degenerate gameplay like ghosting to that.

Thanks for replying and giving it a shot, even if I have played those games you seem to really get what I'm after and I appreciate that a lot. It's like this super specific thing and it's not something you can just google or something.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,817
I LOVE Deus Ex but I have played it to death and yes it's pretty much exactly what I asked for. No idea how it slipped my mind when I mentioned those other games. It's like the epitome of shenanigans you can get up to with these unorthodox ways you can come up with to play it and a machine for creating these fun and exciting moments. It's in my top 10 easily.

There is a series of games called "Death to Spies", it's basically WW2 Hitman where you play as a Soviet intelligence officer.

Metal Gear Solid 5 (both Ground Zeroes and Phantom Pain) has a lot of emergent gameplay features that intertwine with each other in various unexpected ways. There's a ranking system, but iirc it largely depends on how quickly you beat the mission.
 

muckguppy

Prophet
Joined
Jan 1, 2011
Messages
198
I'm nostalgic for the first one. It looked fantastic on release and pushed a few boundaries. I only finished Hitman 2 though, I found the first Hitman quite difficult.
 

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