Andhaira
Arcane
- Joined
- Nov 25, 2007
- Messages
- 1,868,989
You know, I've always wondered, what if there was an rpg where all you, the main chracter did, was run an inn. The npc's could include heroes and villains, wizards and warriors all of whom would stop by your place during quests and stuff.
You could hold lengthy conversations with them, and figure out numerous plots going on. Then, you could actually influence the outcome of these plots by giving npc's advice when they talk to you.
Character creation could consist of charismatic innkeeper, surly innkeeper, an innkeeper who is a veteran adventureer who retired to run an inn (and can train npc heroes andvillains in fighting skills), a retired sorceror, etc etc.
You could have random events such as a dragon descending and destroying your inn,monster invading in the night, etc etc.
Basically there would be an entire workld out there, and you could even go out in the wilderness and explore and stuff. But since you are just an innkeeper, you would not stand a chance against monsters.
Youy could have drivable wagons, carriages, horses etc and could visit other cities for trading and business. The entire game could have a viable economy, thats affected by the general quests done by heroes and villains, some of whom you influence.
Basically crafting skills are quite popular in MMORPG's, so perhaps this typeof game would be a success with that crowd, and with anyone as a general change of pace.
Thoughts?
You could hold lengthy conversations with them, and figure out numerous plots going on. Then, you could actually influence the outcome of these plots by giving npc's advice when they talk to you.
Character creation could consist of charismatic innkeeper, surly innkeeper, an innkeeper who is a veteran adventureer who retired to run an inn (and can train npc heroes andvillains in fighting skills), a retired sorceror, etc etc.
You could have random events such as a dragon descending and destroying your inn,monster invading in the night, etc etc.
Basically there would be an entire workld out there, and you could even go out in the wilderness and explore and stuff. But since you are just an innkeeper, you would not stand a chance against monsters.
Youy could have drivable wagons, carriages, horses etc and could visit other cities for trading and business. The entire game could have a viable economy, thats affected by the general quests done by heroes and villains, some of whom you influence.
Basically crafting skills are quite popular in MMORPG's, so perhaps this typeof game would be a success with that crowd, and with anyone as a general change of pace.
Thoughts?