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KickStarter Grim Dawn

ADL

Prophet
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Oct 23, 2017
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Nantucket
DD3yYbo.jpg

Announced on their livestream.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
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Location
Nantucket
Stealing the Reddit summary

On the live stream right now... https://www.twitch.tv/crateentertainment

Edit (ongoing): with quick notes:

Main Features in Fangs of Asterkarn:

Ascendant Game Mode: new difficulty, if you are playing endgame now it'll be on that level, with new rewards; like Veteran mode on Normal rather

A Transformative 10th Mastery: berserker with shapeshifting to beast modes, two shapeshift forms, from items too; not just shapeshifting but melee magic too; focuses on cold and bleed; "Dreadblade" is one mastery combo name

New Chapter: head west to rugged wilderness of Asterkarn, forest, caverns, snow regions, also hotter areas ...

Potion Customization: what ingredients for effects, containers, two potion slots

Affix Transmutation: meet an inventor to allow reroll affixes and seed

Crucible Expanded: 30 additional waves, new loot

The Shattered Realm Grows: expanded with new boss arenas, etc., to to realm 90 with loot

Discover Hundreds of New Items: more MI for older monsters too

Awaken Epic Items: can turn epic to legendary, make them viable for endgame (procs, modifiers, etc)

Two New Factions

Other:

more of a side story; can do it when you want (like Forgotten Gods)

paid full expansion; expect similar price to eithers

no gameplay to show yet

only had some key art with a readheaded woman wearing some furs in a frozen mountain area with big mammoth-like creatures in the background

no raised level cap

Grim Misadventures will continue with more soon

charges for skills: multiple casts before cooldown

on consoles as well

2 roguelike dungeons post-release (free content update)

relic upgrades (easier crafting in patch 1.2, not sure if something is for expansion separately?)

timeline: "next year" (2024) thanks u/jackals4

probably bigger than Forgotten Gods area

no new components

just like Forgotten Gods, this will be the last Grim Dawn expansion

some link to the upcoming RTS game (shared history? missed the details here)

new music
https://www.reddit.com/r/Grimdawn/comments/164pdzs/3rd_expansion_announced/
 

Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,094
That's still nowhere near Grim Dawn's 7 million copies. They should have kept working on a proper sequel instead.
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
358
That's still nowhere near Grim Dawn's 7 million copies.
Of course, but Grim Dawn has been out for much longer and a good chunk of these 7 million copies must have been sold on a discount. Farthest Frontier sold 1 million in one year of early access, without major discount, and has a good steam reviews ratio, given that it is still in early access (it can be expected to increase).
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
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Location
Nantucket
Grim Dawn has 7 million copies out in the wild? Not surprised in the slightest given those Fanatical/Humble Bundles where it went for a dollar or whatever.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
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https://forums.crateentertainment.com/t/announcing-fangs-of-asterkarn/129879
45a9b8c610c775d1d95909f8069df7d6e69e8890_2_1380x776.jpeg

In this latest massive installment of Grim Dawn, you will journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
8de8407439df1540eec56331c29c4bf5155c9b28.jpeg

How much will the expansion cost?
Fangs of Asterkarn is another major addition to Grim Dawn and will be priced comparatively to past expansions.


When is the expansion coming?
The expansion is expected to release in 2024, but you never know when we end up doing MOAR than initially promised.


Will there be new masteries?
Fangs of Asterkarn features a transformative 10th Mastery. Become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!


Will there be a new chapter of the story?
Fangs of Asterkarn is another huge addition to the world of Grim Dawn. You will trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history.


Will there be an increased Level cap?
Fangs of Asterkarn does not increase the level cap. Your characters will gain additional power through quest rewards and potion customization.


Will there be an increased Devotion cap?
Fangs of Asterkarn is not increasing the devotion cap. One does not simply contend with the will of the gods!


What are some of the new features coming with the expansion?
Fangs of Asterkarn is touching upon nearly every aspect of the game to enrich your experience and give you ever more options when building your characters:


  • Conquer the Ascendant Game Mode - turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits.
  • Potion Customization - alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
  • Affix Transmutation - reroll your rare and magic items to perfect your equipment.
  • Crucible Expanded - delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
  • The Shattered Realm Grows - discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
  • Discover Hundreds of New Items - a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
  • Awaken Epic Items - unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends!
  • Tackle New Foes - test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside older additions.
  • Two New Rogue-Like Dungeons - two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,594
Codex 2013
That's still nowhere near Grim Dawn's 7 million copies. They should have kept working on a proper sequel instead.

1 million copies for an indie city builder in early access isn't bad at all, to be honest. I wouldn't have pegged sales nearly that high.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,398
I dunno why they keep saying it is the last expansion they are making, if you say something like that, you automatically reduce the interest on your game for absolutely no reason whatsoever, so when you actually decide to make a new DLC for whatever business reasons, people assumed the game would have no support and moved on while you stay there looking stupid.

This is even more critical for them as they are 100% dependent on their community, their forum has very good traffic for a niche game but most of it is for Grim Dawn, the sad thing would be to see it becoming a ghost town because of a lack of support like many other forums and many people wont even be aware they are releasing a new DLC.
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
358
I dunno why they keep saying it is the last expansion they are making, if you say something like that, you automatically reduce the interest on your game for absolutely no reason whatsoever, so when you actually decide to make a new DLC for whatever business reasons, people assumed the game would have no support and moved on while you stay there looking stupid.

This is even more critical for them as they are 100% dependent on their community, their forum has very good traffic for a niche game but most of it is for Grim Dawn, the sad thing would be to see it becoming a ghost town because of a lack of support like many other forums and many people wont even be aware they are releasing a new DLC.
I agree with you, but on the other hand if they genuinely thought at the time that they would stop working on GD, it is more honest and transparent to say so to the players, instead of going silent.
 

udm

Arcane
Patron
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Aug 14, 2008
Messages
2,769
Make the Codex Great Again!
Crate Entertainment has proven itself to be nothing but incline so far. No woke nonsense in their games, and they continue to churn out quality stuff at pro-consumer prices. I hope they never change :love:
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,058
Location
Platypus Planet
They've already confirmed that they'll make a GD2. To paraphrase one of their devs, think it was Zantai, they thought that they could make a very refined version of GD1 as a sequel, but then decided that they'd rather just sit on it for a while longer until they can come up with some new concepts and ideas and do something different for GD2 instead.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
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Between Last Epoch, Path of Exile/Path of Exile 2 and Titan Quest 2 I think I can hold out for a couple more years but I definitely want a proper sequel instead of expansions after this one.
 

Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,094
Speaking of TQ and GD, has THQ ever commented on the fact that GD uses an IDENTICAL class system and skill tree mechanics?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,270
Speaking of TQ and GD, has THQ ever commented on the fact that GD uses an IDENTICAL class system and skill tree mechanics?
They did more than that. They used TQ engine and modified it for GD. I think they bought the rights early or none of it would have been possible.
 

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