Why not? TB is for combat AFAIK, everything else is real time, is it not?Why do they have a RT mechanic (hunger / sleep) in a TB game?
Why not? TB is for combat AFAIK, everything else is real time, is it not?Why do they have a RT mechanic (hunger / sleep) in a TB game?
Because when you play a TB game you expect it to challenge your intelligence, not your reflexes. There's literally no reason the game shouldn't pause while you're not doing anything, except for those fireball traps that would become very trivial otherwise.Why not? TB is for combat AFAIK, everything else is real time, is it not?
I'll just repost this from steam discussions:On a scale from 1 to 10, would you recommend this game for a guy who likes AoD, Underrail, and other ISO RPGs?
Stealth enemies that web/paralyze you then poison you for good meansure? Check
Enemies that move in pairs, can drain your mana and heal each other when damaged? Check
Enemies that spew high damage AOE acid clouds? Check
Ability to meet enemies that kill you with one hit when you're still first level? Check
Ability to stumle into areas where you have snowballs change in hell of surviving? Check
On a scale from 1 to 10, would you recommend this game for a guy who likes AoD, Underrail, and other ISO RPGs?
I'll just repost this from steam discussions:
I dunno, I'm not too far into the game yet, but I don't feel farming is mandatory at all. Fireballing the deers takes care of hunger, and keeping well fed and hydrated takes care of health regeneration. And since your stats don't make that much of a difference, you can always switch to melee once your mana runs out.building your farm is mandatory else you will run out of food and potions
Looks nice.Stealth enemies that web/paralyze you then poison you for good meansure? Check
Enemies that move in pairs, can drain your mana and heal each other when damaged? Check
Enemies that spew high damage AOE acid clouds? Check
Ability to meet enemies that kill you with one hit when you're still first level? Check
Ability to stumle into areas where you have snowballs change in hell of surviving? Check
Hunger is manageable, but its ore convenient to jsut famr the food , hunting deer with fireball was pretty nice to get baked meat indeed. But to get potions, you will need farming , i am really burning a lot of them now.I dunno, I'm not too far into the game yet, but I don't feel farming is mandatory at all. Fireballing the deers takes care of hunger, and keeping well fed and hydrated takes care of health regeneration. And since your stats don't make that much of a difference, you can always switch to melee once your mana runs out.building your farm is mandatory else you will run out of food and potions
First and foremost, they're all quite small. Generally, the balance of puzzles/combat/exploration is fine, but I wouldn't call any of the dungeons I visited very memorable. As for cool encounters, well, thing is at low levels trying to take on two or more enemies at once is almost certain death, which limits the possibilities for interesting encounters somewhat. Usually, there's 1-2 monster types per dungeon, but since the dungeons are small, and the monsters themselves are quite different from each other, they don't get too tiresome.How are the dungeons : Filled with puzzles or not? Filled with a lot of generic suff or cleverly handcrafted stuff or both? Filled with a few cool encounters or a lot of the same packs of monsters over and over or both?
I suppose, you're playing on hardest difficulty?am really burning a lot of them now.
Thats exactly the same thing than lox... Should have started at lowest, as the only thing it does is reducing enemy HP.I suppose, you're playing on hardest difficulty?am really burning a lot of them now.
I think this game might be kinda like Lords of Xulima, in that you have to swallow your pride and play on normal to avoid the more derpy gameplay elements (grinding in LoX, farming in Balrum).
The big black sqare in the southern part of NW map, east of Leonard.Where exactly is necromancer's tower?
Press "T" to use your torch. You can also click on some small icon on the bottom left corner instead.Also how do you guys deal with light in dungeons? So far I've been dropping torches every 10 tiles, but it seems horribly inefficient. Is there a way to carry a torch? Or an item that provides light?
i got an artifact that makes torches useless. it lights everything up for 200sec and then after 19 more sec i can use it again.The shittiness of the map is triggering me. Where exactly is necromancer's tower?
Also how do you guys deal with light in dungeons? So far I've been dropping torches every 10 tiles, but it seems horribly inefficient. Is there a way to carry a torch? Or an item that provides light?
You need to finish chapter 1 to discover it . And by the way discover the plot is cringe worthy ,its impossible to make it more cliché than that. No seriously fallout 4 writer is umberto eco compared to these guys.anyone found another way passed the locked gates at the bottom of the village well? quest log says there must be another way in, but none of the dungeons and caves in the area lead into it.
Try Antharion.And by the way discover the plot is cringe worthy ,its impossible to make it more cliché than that.
I tried a little bit, was really put of by the graphics and furies , as there was nothing especially good ,too simplistic,nothing to really look forward i diddnt bother at all. Tbh not sure am i going to bother to finish balrum either.Try Antharion.And by the way discover the plot is cringe worthy ,its impossible to make it more cliché than that.
On a scale from 1 to 10, would you recommend this game for a guy who likes AoD, Underrail, and other ISO RPGs?