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CRYENGINE V announced

Wirdschowerdn

Ph.D. in World Saving
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http://www.gamesindustry.biz/articl...es-cryengine-5-adopts-pay-what-you-want-model

Crytek has announced CryEngine 5, a new version of the powerful graphics tool which focuses on the strenuous demands of VR production. The new tools will be released under a "pay what you want" system, with no set price for the service. Instead, Crytek is asking developers to contribute what they can from professional projects. In addition, a percentage of that money can be allocated to the company's developer fund, which is launching with $1 million of company money.

The switch marks a fresh period for the engine, which switched to a subscription model in 2014. As recently as last year, the firm was saying it "saw no reason" to switch to a free model to compete with Unreal and Unity. However, competition from both of those services proved tough and Crytek was looking vulnerable until a deal with Amazon, to licence a version of CryEngine to build the Lumberyard platform, brought in around $70 million in April last year.

The new engine and pricing model were announced by creative director Frank Vitz at a dedicated briefing at GDC today, Crytek's first ever event at the show. Stressing the high-capabilities of CryEngine, VR development was a major focus of the presentation, showcasing The Climb and the company's VR First studios and support program. A new benchmarking tool for VR, VR Score was also premiered at the briefing, including a pre-rendered demo codenamed Skyharbour.

In addition to the fifth iteration of the tool, the company also launched an asset store for pre-made CryEngine assets, with purchases available from the marketplace today.

More focus on VR.

And then there's this:
https://www.humblebundle.com/cryengine-bundle

 
Last edited:

sullynathan

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Crytek has yet to make a good game after Far Cry. How they're still afloat is beyond me, i don't know many big devs that use CRYEngine, even though it looks really nice, and all their games aren't necessarily best sellers but rather get pirated a lot.
 

taxalot

I'm a spicy fellow.
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Codex 2013 PC RPG Website of the Year, 2015
Yeah. How is that selling engines business going, these days ? ID Software is dead in the water, pretty sure Unreal engine keeps afloat but it's still far from the success it uses to have. Unity runs all these days, with a bit of fucking Game Maker on the side.

Which is good, in a way. Since I'm a responsible adult, I need to spend less money on upgrading my bullshit.
 

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