Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 27,237
Try and play Dark Souls 2
Dark Souls 1 failed the "Can a left-handed keyboard+mouse player play this game?"-test, therefore a playthrough of DS2 is unlikely.
Try and play Dark Souls 2
To be fair though KB + M controls in Dark Souls I and II is shit and you should play it with a controller.Why don't you learn to use KB + M like normal human beings do?Dark Souls 1 failed the "Can a left-handed keyboard+mouse player play this game?"-test, therefore a playthrough of DS2 is unlikely.Try and play Dark Souls 2
why don't you play console games with a controller?Try and play Dark Souls 2
Dark Souls 1 failed the "Can a left-handed keyboard+mouse player play this game?"-test, therefore a playthrough of DS2 is unlikely.
Why don't you learn to use KB + M like normal human beings do?
Your mistake was that you expected sympathy from the codex for lefties."Why don't you learn to use a console controller like normal human beings do?"
...
I've been using the same configuration for 25+ years now, you tell someone who's been doing the same thing for that long to change his tune because *reasons* and see what reaction you get.
I don't know which is more offensive, that a developer can't account for people with "minor disabilities* or that mongoloid forum posters think that there's only a one true path of playing a game.
I don't complain about having to play Star Craft with a mouse either... Or that cars don't have keys and use a steering wheel instead. It has nothing to do with "being used to a configuration." Some devices are only meant to be operated by certain modes of input, and that's that. You don't try to play Typing of the Dead with a mouse and you don't use a steering wheel to play DooM and you don't use a HOTAS to play Far Cry.Why don't you learn to use KB + M like normal human beings do?
"Why don't you learn to use a console controller like normal human beings do?"
...
I've been using the same configuration for 25+ years now, you tell someone who's been doing the same thing for that long to change his tune because *reasons* and see what reaction you get.
I don't know which is more offensive, that a developer can't account for people with "minor disabilities* or that mongoloid forum posters think that there's only a one true path of playing a game.
Your mistake was that you expected sympathy from the codex for lefties.
I don't complain about having to play Star Craft with a mouse either... Or that cars don't have keys and use a steering wheel instead. It has nothing to do with "being used to a configuration." Some devices are only meant to be operated by certain modes of input, and that's that. You don't try to play Typing of the Dead with a mouse and you don't use a steering wheel to play DooM and you don't use a HOTAS to play Far Cry.
I can answer that easily, and my answer certainly doesn't make me retarded:
Because fans like you demanded the game to be released on the PC.
If they had any say in this the game would not even come with a KBouse control scheme. The fact is that fans demanded it. I am not going to blame a console-only developer for making his game, designed for controllers, only properly playable using a controller. There is nothing retarded about this. It's a console game, play it with a console controller. Like i said. You wanting to play it with KBouse is like me trying to drive a car using an airplane flight stick.
Look, if you really care that much, you can use a program to remap keys. But why should you? This game should never have been released on a PC in the first place. I am glad they got more sales from it, but it amuses me to no end that now dumbfucks are crying about not having KBouse optimization when they never wanted the game to be on the PC in the first place. If they had wanted to support that input, they would have designed that game with that in mind. You absolutely underestimate how hard it is to come up with a good control scheme in an action game. Yes, allowing free keybinding would have been easy, and should be in the game. But no, I don't expect them to know this, considering they are a console developer making console games for consoles. This is like going to the Vatican listening to the pope preach and complaining why hes didn't do a Buddhist group meditation. You're calling me retarded when you're the one with unrealistic, silly expectations.
Like, I would see where you are coming from, but your argument makes no sense. It's exactly like I said: what you are trying to do is drive a car with a flight stick, an airplane with a trackball or a motorcycle with a keyboard hammered to the wheel. You can't force an input on a game that it wasn't designed for. Yes, you can offer the option - which they did - but that doesn't mean you can use it or that it's a good idea. It's like playing Starcraft with a controller. Yes, you can, see the N64 version, but you were still expected to buy the mouse peripheral unless you wanted the game to play like shit. You have no right to complain about the input when you are obstinately using the wrong method and then pretending like they should support it, when the game was designed, from the ground up, for a different input method. To redesign the input would mean to redesign the entire game.
I don't know why I have to write so much to make you understand this simple idea:
What you are trying to do is the exact same thing as trying to play Starcraft with a controller. Yes, you can do that, but even though it's supported, the game wasn't meant to be played that way, or designed with a controller in mind. You are not going to have a good time and you'd be wrong to complain about it because nobody in their right mind would expect an RTS to be designed for controllers. Similarly, nobody in their right mind would expect Dark Souls, a console action RPG made for a console, to be designed with Keyboard and Mouse in mind. Why are you calling me retarded when you are the one failing to grasp this undeniably true statement? This isn't even trying to defend Dark Souls or From Software, it's just simple logic.
Edit: Unless your problem is solely because you're left-handed; in that case, well, whatever. Lefties have no soul so I don't really care.
If they had any say in this the game would not even come with a KB + mouse control scheme. The fact is that fans demanded it. I am not going to blame a console-only developer for making his game, designed for controllers, only properly playable using a controller. There is nothing retarded about this. It's a console game, play it with a console controller.
There is nothing retarded about this. It's a console game, play it with a console controller. Like i said.
You absolutely underestimate how hard it is to come up with a good control scheme in an action game.
Like, I would see where you are coming from, but your argument makes no sense. It's exactly like I said: what you are trying to do is drive a car with a flight stick, an airplane with a trackball or a motorcycle with a keyboard hammered to the wheel.
Joined:Nov 22, 2015
You mean, like this?You wanting to play it with KBouse is like me trying to drive a car using an airplane flight stick.
Lack of precision? The range of motion you have on that would be terrible.You mean, like this?You wanting to play it with KBouse is like me trying to drive a car using an airplane flight stick.
What's wrong with controlling a car like that?
To be fair though KB + M controls in Dark Souls I and II is shit and you shouldn't play it.Why don't you learn to use KB + M like normal human beings do?Dark Souls 1 failed the "Can a left-handed keyboard+mouse player play this game?"-test, therefore a playthrough of DS2 is unlikely.Try and play Dark Souls 2
You don't see titles like "Typing of the Dead" released on consoles for obvious reasons, the controls don't allow for it.
There is one advantage to controllers in terms of actual controls, not ergonomics. Movement speed is much more flexible due to it being based on the analogue sticks, unlike a keyboard where either a button for run is on, or it's off, there is no in between. Only really applies to action adventure games but still.
There is one advantage to controllers in terms of actual controls, not ergonomics. Movement speed is much more flexible due to it being based on the analogue sticks, unlike a keyboard where either a button for run is on, or it's off, there is no in between. Only really applies to action adventure games but still.
Play Severance: Blade of Darkness instead, as a lefty mesen I can say that keyboard layout wi cursors is fucking tight and really intuitive.