Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Day of Infamy

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
Insurgency WW2 conversion Day of Infamy officially launches


FPS fans have been clamouring to relive the horrors of World War 2 since about the second Modern Warfare, and that sentiment has been growing with each near-future shooter pumped out by EA and Activision. New World Interactive, developer of squad firefight sim Insurgency, has been paying attention: in collaboration with the modding community, it has officially released Day of Infamy, a WW2 total conversion.

I say 'officially' because it's been cooking for a while but can now be played without opting into the Insurgency beta build—the community isn't nearly done with it. Despite a five-star rating on the Steam Workshop, the Day of Infamy roadmap lists a raft of tweaks, retextures, vehicles and other assets to be added, all crowdsourced from Insurgency modders. Submissions remain open, too, so if you've got a bit of talent and a passion for the hardware and battlegrounds of the second world war, offer up your goods via GitHub.

This update implements the first community map, Landfall by Chief-C, in addition to prettifying a German grenade an no longer referring to combatants as 'Security' and 'Insurgents'.

It's a colossal project, mercifully available in one package on the Steam Workshop, and offers a huge amount of extra dev-approved value to Insurgency owners. Leif did our review—there aren't many games that reward teamwork better.


http://www.pcgamer.com/insurgency-ww2-conversion-day-of-infamy-officially-released/
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
Yeah most likely. Insurgency does have Hunt Mode (solo or co-op vs bots) which is pretty basic but good fun nonetheless, it's also the only mode I still play from time to time. I haven't really looked into this mod yet.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,044
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.

Day of Infamy has entered beta.
http://newworldinteractive.com/day-of-infamy-enters-beta-phase/

Player skins, air support, rankings and some new maps added.

I bought this game a few days ago and really enjoyed it. The intensity of close quarters combat reminds me a lot of red orchestra 2, but with smaller maps, less janky movement and more satisfying gunplay.
 

Don Peste

Arcane
Joined
Sep 15, 2008
Messages
4,284
Location
||☆||
Free Weekend and -50% sale:

Played a bit (coop vs bots) and seems a fun, worthy successor to Day of Defeat.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,855
Will wait for a $1 deal
played some time with free weekend and it was neat, just need to switch RO2 mindset of cannon fodder to more careful approach...
 

Plisken

Learned
Joined
Oct 8, 2017
Messages
255
It's alright.

source engine isn't very well suited to realistic shooters IMO, not least of all because of hitscan and small maps.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,855
Still expensive.
Wow, they changed gun sounds. Before that update they were like copy pasta from Insurgency but now they have proper BLAM! power, not wet farts like Wolfenstein2.
 

Maggot

Arcane
Patron
Joined
Mar 31, 2016
Messages
1,243
Codex 2016 - The Age of Grimoire
Game gives me Day of Defeat vibes. Wish it had "autistic jumping" like CoD or DoD for getting to special places but its fun enough as is. Me and a few other codexers play it sometimes.
 

Lazing Dirk

Arcane
Joined
Dec 12, 2016
Messages
1,865,452
Location
Shooting up your ride
Did they ever fix the godawful loading times when switching maps? After they fucked that up and started adding bullshit maps (that flak tower, what the fuck), I stopped playing. It was working fine for months, then suddenly one update later it's taking over a minute or even two minutes to change map. Oh, and they also locked what army would be on each map (as far as co-op goes), so I never got to play as Brits again on some of the maps (so no having fun with the shotgun/welrod/webley/piat). Cocks.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom