DraQ
Arcane
Because those truly awesome freelance space-sims are not appreciated often enough on the Codex.
Sadly, Elite only.afewhours said:Did they still have the "edible arts graduates" in Frontier, or was that just the original Elite? That made me laugh.
It wasn't as dull anymore once you got your head around the whole newtonian thing and once you realized that "engines off" is nothing, but creatively mislabelled full-manual mode.Lord Rocket said:I will post in this thread. Frontier was the shiznit, and a lot better than the original in lots of ways. It was a shame that the physics made combat in space rather dull, and I never could fathom why only one pirate attacked at any given time. There was a good joke in the combat section of the manual though.
JJFFE and GLFFE are windows compatibile replacement .exe-s for FFE with a number of extra features, like famous "Jordanian Controls" allowing full control over directional thrusters. Modded variants are also available.asper said:Please post any Elite remakes/clones that you know of...
Notice that this game had exact-to-model hitboxes years before some guys got around to making 2.5D shooter where you could rip bitmap demons apart with bitmap chainsaw.SuicideBunny said:i loved getting that space shuttely freighter, putting the strongest laser into the turret, and blowing myself up because of hitting my own wing during combat..
DraQ said:Lord Rocket said:I will post in this thread. Frontier was the shiznit, and a lot better than the original in lots of ways. It was a shame that the physics made combat in space rather dull, and I never could fathom why only one pirate attacked at any given time. There was a good joke in the combat section of the manual though.
It wasn't as dull anymore once you got your head around the whole newtonian thing and once you realized that "engines off" is nothing, but creatively mislabelled full-manual mode.
Single pirate at the time was a time compression bug. If you used lower stardreamer settings when expecting pirate intercepts, you could not only get multiple attackers, but see them coming from over a thousand kilometers.
Ivy Mike said:Didn't Braben say he was working on Elite IV years ago? How's that coming along?
in other words, that's pretty much the same as years ago.on February the 20th EliteForum said:Latest News
David Braben to announce new Elite in 2008
GamersGlobal reports that Braben may announce Elite 4 in 2008.
In a meeting which was primarily about his new WiiWare game LostWinds, and after much prodding and inquisitorial asking from our side, David Braben, who together with Ian Bell created the cult space game Elite back in the 80ies, confirmed that he will do a modern version of his classic title.
Of course then it'll autofail, as it's impossible to implement some of the core mechanics of E2 and E3 into MMO.Oarfish said:And it will be an MMO, even if it isn't vaporware.
Indeed, even without rose-tinted glasses of nostalgia.The Dude said:I remember the short stories collection that came with the original Frontier. I thought it was pure awesome back then, though naturally I was quite a bit younger. The game was also awesome.
Here's the complete (I think) collection.Ah, found it on the Elite wiki, apparently it was called "Stories of Life on the Frontier." They are still pretty enjoyable reads if you like the game, though you involountarily think about how cool it would be if you actually could play out some of those situations in the game.
Hehe. Nothing beats thinking that it's unlikely that pirates will intercept you now that you're so close to your destination port, with "close" meaning about 1AU (about 150 million kilometers).Visbhume said:Bonus points for the "verosimilitude" of the star systems. It really added a lot, it gave the game a "hard-sf" feeling that hasn't been equalled in gaming to this day and likely never will be.
Ivy Mike said:Didn't Braben say he was working on Elite IV years ago? How's that coming along? Anyway, those replacements/ports DraQ posted makes me want to get down with both games again.
Because we need to fight the decline of Elite: Dongerous.