I have being playing it again these days and today I finished it, and my opinion of the game has not gotten any worse, in fact, I think I liked it even more.
From a narrative standpoint is fucking glorious. Mors Westford and Alester Sarwick are two of the greatest characters I've played as, and when shit goes down in this game, it really goes down. The segments from chapter 9 to 14 (although there are two other chapters plus epilogue, but they're part of 14 in my book) the game is a perfect reflection of the very best A Song of Ice and Fire can bring. The story is really well paced, with a slow beginning to introduce well the characters and the two arcs, as well as the world (the first five chapters or so are not as compelling as the late ones, but the late ones wouldn't have the same impact without the slow build up), and all the twists and turns the story takes are very well executed and are worthy of some of the most memorable moments from the books (chapter 11 takes the cake for me. Emotional engagement at its best). The villain is also quite strong, one of those villains you love to hate, and the side characters are also really good (maybe the short end of the stick goes to the Sarwick family, as they're a bit underdeveloped)
The fact that it has very little content outside the main quest helps to keep things focused which strenghten the story, but even then some of the side stuff still creates some holes to the urgent narrative of the game (chapter 13 is specially guilty of that, having two side quests at castle black when everything is happenning in the south and the urgency is extremely high)
The C&C is mostly cosmetic or inconsequential to the grand scheme of things, but the choices you make are of the tough, morally ambiguos kind, which is good, and even if the C&C is nothing to write home about, it brings some nice touches.
Outside the narrative, is a very Bioware-ish RPG in terms of gameplay, but unlike Bioware games, it knows to not overdue things. Combat is short, very fast paced and it has few filler (by the end things get more fillery, but it's still not "too much"), which helps the fact that is very straight forward and simplistic, and not really well executed.
Although I have to say, usually I'm not the least bothered by low production values, but this game really struggle with this issue as it had to be "cinematic". Bad voice acting (although the major characters are reasonably well acted), extremely poor visually, tons of awkward and cheap-looking animations, plenty of bad shots in the "cinematic dialogues"... the game looks cheap as hell, but still, some of the cinematics (usually the most important) are well done if we take into account the cheapness of all of it. Also, the combat kill animations are also quite nice, even if there's only one for every fightstyle (they're pretty unusual, so they don't get too old)
In conclusion, I kinda love the game. It's sad that so few people have played it, and that it was slammed so hard by the press (hardly surprising though, considering the poor production values and Cyanide being mostly an unknown studio)