Vaarna_Aarne
Notorious Internet Vandal
Ulminati's pic sums up EVE for newcomers pretty well. It's pretty much the grand champion of Old Boys' Clubs for MMOs outside of private servers.
Alot of mmo's use to be like this.
Till WoW happened
right now eve is "work hard for somebody else's glory".
Nullsec's been that way since I started playing in 2006, though the entrenchment does seem to worsen every year.
right now eve is "work hard for somebody else's glory".
Nullsec's been that way since I started playing in 2006, though the entrenchment does seem to worsen every year.
The entrenchment is a direct result of shitty design.
right now eve is "work hard for somebody else's glory".
Nullsec's been that way since I started playing in 2006, though the entrenchment does seem to worsen every year.
The entrenchment is a direct result of shitty design.
This. 1000 times this. We could have 100 alliances with coalitions of no more than 4-5 and most not in one owning Sov on their own merits. Instead we have the shitfest of current EVE. 3 or so massive coalitions, majority of alliances are renting or holding alliances and somewhat similar percents of corps are renting or holding corps. This shit is both a direct result of CCP mismanagement and the Goon blobbing obsession. We need more systems and a large amount of difficulty in holding more than say, 100 systems by a single alliance/coalition.
right now eve is "work hard for somebody else's glory".
Nullsec's been that way since I started playing in 2006, though the entrenchment does seem to worsen every year.
The entrenchment is a direct result of shitty design.
This. 1000 times this. We could have 100 alliances with coalitions of no more than 4-5 and most not in one owning Sov on their own merits. Instead we have the shitfest of current EVE. 3 or so massive coalitions, majority of alliances are renting or holding alliances and somewhat similar percents of corps are renting or holding corps. This shit is both a direct result of CCP mismanagement and the Goon blobbing obsession. We need more systems and a large amount of difficulty in holding more than say, 100 systems by a single alliance/coalition.
How is it the Goons fault that blobbing is the most effective way to play the game? They neither started it nor are they the only ones that are obsessed with blobbing.
I don't play EvE but I think this means Russia is winning.
So I guess in the end communism did prevail. Almost wish I played this game to take part in the tears and butthurt.
You'll see what I mean when either the Illumination or the Machines destroy the Goons and then consciously choose not to enforce blobbing mechanics.
Cynojammers are a pain, since it means that carebearing is easier, and you have to pop them before you can bring in your supercarrier. Titans don't give a shit though. The sappers are funny, because anyone can loot from them, so on the moons my alliance mates still operate, they have 2 of them that they just clean out every morning after downtime. Since it's not worth tearing them down. And they already checked the PoS's every day anyway. Dscan doesn't matter in nullsex, but for the wormbro's I know, that new dscan blocker is fantastic. Because it could be one dude, or someone could have rolled your c6 and have 13 carriers in the radius just waiting. It added a bit of uncertainty and fear. So no none of the changes have done anything to Nullbeardom.It's fairly clear that CCP knows the turbomegacoalitions could use some shaking up to freshen the game. Rubicon ("chip away at the large alliances" etc.) is proof of that, as was Apocrypha in its time, since it created a new type of largely non-carebear frontier to colonize and presented new opportunities for fun and fortune. Arguably, Apocrypha was one of the very best EVE expansions.
I knew the moment I read about Rubicon that it wasn't going to have any teeth, and since I haven't heard a peep about any turbomegacoalition being even slightly inconvenienced by the new mechanics/ships/modules introduced, I'm going to assume it didn't do shit. Can anyone confirm?
You'll see what I mean when either the Illumination or the Machines destroy the Goons and then consciously choose not to enforce blobbing mechanics.
Well, regardless of whether your army of black-ops autistic ninjas can secretly accumulate the resources needed to produce hundreds of titans and then somehow build them all unnoticed for the eight weeks per titan it takes, the current shape of EVE meta is a creation of the existing (horrible, shitty) sovereignty mechanics.
So no, without a CCP revamp this is never going to happen.
So what was the outcome? And how can losses be quantified in dollars, when you only have to pay a subscription to play?
right now eve is "work hard for somebody else's glory".
Nullsec's been that way since I started playing in 2006, though the entrenchment does seem to worsen every year.
The entrenchment is a direct result of shitty design.
This. 1000 times this. We could have 100 alliances with coalitions of no more than 4-5 and most not in one owning Sov on their own merits. Instead we have the shitfest of current EVE. 3 or so massive coalitions, majority of alliances are renting or holding alliances and somewhat similar percents of corps are renting or holding corps. This shit is both a direct result of CCP mismanagement and the Goon blobbing obsession. We need more systems and a large amount of difficulty in holding more than say, 100 systems by a single alliance/coalition.
How is it the Goons fault that blobbing is the most effective way to play the game? They neither started it nor are they the only ones that are obsessed with blobbing.
Goons blob in every game. And they do it hard and fast and they have an almost identical hierarchy, too. Blobbing is only the most effective way to play if you want to handle boring carebear bullshit to make mittens his RMT cash. The most effective way to play if you want an interesting game is a lot different. Furthermore Goons have their cradle to grave SA recruitment program. Honestly it reminds me of the way coalitions on the Asian server operate. Would other people have to form massive coalitions if not for the Goon influence? I doubt it. The whole drama of TEST was that they wanted to be able to limit Goon influence and thus invited too many disparate alliances who hate each other and so they blew up and failscaded.
Its true that CCP has design issues that encourage blobbing but the Goons specifically make a lot of effort to exploit that and use the resource of SA as a farm for grunts to help them blob better. Goons are the dominant political force in the game and they control the meta. Almost all the other blobs like Test and N3 formed to fight the Goon blob. You'll see what I mean when either the Illumination or the Machines destroy the Goons and then consciously choose not to enforce blobbing mechanics.
right now eve is "work hard for somebody else's glory".
Nullsec's been that way since I started playing in 2006, though the entrenchment does seem to worsen every year.
The entrenchment is a direct result of shitty design.
This. 1000 times this. We could have 100 alliances with coalitions of no more than 4-5 and most not in one owning Sov on their own merits. Instead we have the shitfest of current EVE. 3 or so massive coalitions, majority of alliances are renting or holding alliances and somewhat similar percents of corps are renting or holding corps. This shit is both a direct result of CCP mismanagement and the Goon blobbing obsession. We need more systems and a large amount of difficulty in holding more than say, 100 systems by a single alliance/coalition.
How is it the Goons fault that blobbing is the most effective way to play the game? They neither started it nor are they the only ones that are obsessed with blobbing.
Goons blob in every game. And they do it hard and fast and they have an almost identical hierarchy, too. Blobbing is only the most effective way to play if you want to handle boring carebear bullshit to make mittens his RMT cash. The most effective way to play if you want an interesting game is a lot different. Furthermore Goons have their cradle to grave SA recruitment program. Honestly it reminds me of the way coalitions on the Asian server operate. Would other people have to form massive coalitions if not for the Goon influence? I doubt it. The whole drama of TEST was that they wanted to be able to limit Goon influence and thus invited too many disparate alliances who hate each other and so they blew up and failscaded.
Its true that CCP has design issues that encourage blobbing but the Goons specifically make a lot of effort to exploit that and use the resource of SA as a farm for grunts to help them blob better. Goons are the dominant political force in the game and they control the meta. Almost all the other blobs like Test and N3 formed to fight the Goon blob. You'll see what I mean when either the Illumination or the Machines destroy the Goons and then consciously choose not to enforce blobbing mechanics.
you use a lot of words to tell us that the goons have friends, that this is bad and that bob never existed and test has been made to kill goons.