Vaarna_Aarne
Notorious Internet Vandal
My biggest gameplay wish is actually something like that, it'd be nice if the dungeons had the party getting separated and needing to do some teamwork-based puzzles and bossfights.
But don't be dissing the combat, that's probably the most dope thing about Neverwinter, and it's got the distinction of having a very meaningful character system compared to many other MMOs (since the main principle is quality over quantity at each part).
But don't be dissing the combat, that's probably the most dope thing about Neverwinter, and it's got the distinction of having a very meaningful character system compared to many other MMOs (since the main principle is quality over quantity at each part).