Awor Szurkrarz
Arcane
- Joined
- Dec 11, 2009
- Messages
- 21,899
I'm talking about beat em ups, not stuff like Ghosts 'n Goblins now. You already have a pretty generous replenishable health bar, you have various attack types, different types of enemies with various attack types and varying vulnerability to different attack types, etc.No. Sorry bro but when the difference between completing the game in 10 minutes and 10 hours is that it kills you every 50m for not pushing the button at the right time and nothing else - it's a shit design.
Shitty devs make a short game with almost no varied mechanics that can last and then artificially extend the game time by making it nintendo-hard - this can't be excused, sorry.
Then various combinations of enemies interact with each other and influence which attack you can use against them, depending on their position on screen which changes in real time.