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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Angthoron

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Man, if nothing else, Derek Smart's rants sure are fun to read.
 

cvv

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I've been following this game from a distance - why is everyone so butthurt? What exactly has been promised by this Roberts dude? Is it just another case of people forgetting that in crowfunding they're not customers but donors or is there something more shady going on here?

From my layman perspective I'd rather have a lofty (albeit rickety) promise of something mindblowing and revolutionary than a pedestrian reality of yet another visceral AAA game full of awesome buttons. We say "Better a sparrow on your plate than a pidgeon on a roof". Yeah, mostly, but not this time.
 

Perkel

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I've been following this game from a distance - why is everyone so butthurt?

They are not. Just trolling.

edit:

sory Darek Smart is legit buthurt saltmine because no one gives two shits about his game while Roberts get shitload of money
 

Spectacle

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I've been following this game from a distance - why is everyone so butthurt? What exactly has been promised by this Roberts dude? Is it just another case of people forgetting that in crowfunding they're not customers but donors or is there something more shady going on here?

From my layman perspective I'd rather have a lofty (albeit rickety) promise of something mindblowing and revolutionary than a pedestrian reality of yet another visceral AAA game full of awesome buttons. We say "Better a sparrow on your plate than a pidgeon on a roof". Yeah, mostly, but not this time.
How about a pigeon shitting on your face and eating your bread? Because that's what Chris Roberts is giving out.
 

Increasing

Plant
Advertising plant
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I've been following this game from a distance - why is everyone so butthurt? What exactly has been promised by this Roberts dude? Is it just another case of people forgetting that in crowfunding they're not customers but donors or is there something more shady going on here?

From my layman perspective I'd rather have a lofty (albeit rickety) promise of something mindblowing and revolutionary than a pedestrian reality of yet another visceral AAA game full of awesome buttons. We say "Better a sparrow on your plate than a pidgeon on a roof". Yeah, mostly, but not this time.
You should check gaming communities other than this one. Truth is that people are actually extremely hyped for this game, it is just that on this particular forum it is cool to be ultra-negative about any popular or highly anticipated game.
 

Beowulf

Arcane
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It's also cool to be ultra-positive about any good or highly appreciated game.

Hŵrpa Dwrp
 

Xor

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
I imagine the only people who are butthurt would be people who actually spent money on star citizen. I'm just here to watch the train wreck because it amuses me.
 

Angthoron

Arcane
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Jul 13, 2007
Messages
13,056
I've been following this game from a distance - why is everyone so butthurt? What exactly has been promised by this Roberts dude? Is it just another case of people forgetting that in crowfunding they're not customers but donors or is there something more shady going on here?

From my layman perspective I'd rather have a lofty (albeit rickety) promise of something mindblowing and revolutionary than a pedestrian reality of yet another visceral AAA game full of awesome buttons. We say "Better a sparrow on your plate than a pidgeon on a roof". Yeah, mostly, but not this time.
Think of this as Tim Schaefer and Pete Molyneaux on steroids and with an ongoing fundraising campaign that's raked in over a hundred million USD and has produced very little (basically they're in prealpha still) in what, 5 years? I don't really care much but the butthurt and schadenfreude have been fun to follow. Plus the MMO side of things is now being put on backburner and the main focus is on episodic singleplayer campaign. Oh and the continuous sales of spessships that don't even exist in a game that doesn't even exist.

It's all kinds of funny.

Plus Derek Smart for meta-lulz.
 

cvv

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Sheeeet they're still in alpha? With this kind of money, time and talent? And instead of MMO only single-player and fucking episodic at that? Lmao. Well now I partially understand the problem.

But still, no legitimate reason to be butthurt. If you crowdfund a project you're NOT legally guaranteed to get the final product. If people invested hundreds of dollars into this Jodorowsky-like bombast they'll have only themselves to blame if Roberts ultimatelly crashes and burns (provided he's honestly tried to make this happen).
 

Xor

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Well, I can kind of understand where the people who are pissed about this game are coming from. From what I understand, the original kickstarted pitched the game as a spiritual successor to the Wing Commander games with multiplayer support. As Chris got more and more money, though, he kept expanding the scope of the game to the point where now it's basically supposed to be some kind of behemoth MMO space combat FPS super-game. So it's less like giving someone money to make something that they failed to make, but instead giving someone money to build a house, and they decide to take your money and build a mansion instead, and then halfway through that they decide to turn the mansion into a palace, and then they decide to turn the palace into a skyscraper, and the final result is a bunch of foundation and a few incomplete floors because they ran out of money tearing down and rebuilding everything.
 

Morkar Left

Guest
The Wing Commander part is Squadron 42 which comes out first. So basically he's doing what he promised. Just extremely late. On top of that you get Star Citizen, a freelancer like multiplayer game. About the people spending thousands of $ on spaceships: it's their problem really. You get nothing as a benefit except that you are starting in one of those instead of grinding for it.
 

Grimlorn

Arcane
Joined
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10,248
Sheeeet they're still in alpha? With this kind of money, time and talent? And instead of MMO only single-player and fucking episodic at that? Lmao. Well now I partially understand the problem.

But still, no legitimate reason to be butthurt. If you crowdfund a project you're NOT legally guaranteed to get the final product. If people invested hundreds of dollars into this Jodorowsky-like bombast they'll have only themselves to blame if Roberts ultimatelly crashes and burns (provided he's honestly tried to make this happen).
I'm a bit concerned this could become the norm in crowdfunding games. Paying hundreds or thousands of dollars for items in games. Just like DLC became a thing. Just feel sorry for the people who've been taken advantage of. Similar to freemium games where most of the money is made off people with low impulse control spending hundreds or thousands of dollars on digital crap in games. Star Citizen has ruined a couple marriages as well where some guys dropped thousands of dollars on the game and the wife left them.

Beyond that the people who are butthurt in this thread are the ones who are looking forward to this game and think Chris Roberts will deliver even though there is so much evidence the game will be shit.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,634
People obsess too much on the late part. Who gives a fuck, when its done its done. The real problem is that it doesn't look like he can deliver at all. Those modules may have as much in common with the real game as the infamous Half Life 2 trailer did with the final product.
 

Grotesque

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Squadron 42 will make or break Star Citizen. If it will have a lukewarm reception, it will be like a nail in the coffin on the long term.
It will have to receive several game of the year awards to keep the ball rolling and I don't really see that happening.

Just feel sorry for the people who've been taken advantage of
I think your compassion is misplaced.
Derek Smart took care that they received their money's worth with all his "digging".
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Well the one interesting thing I saw in Smart's diggings (I was bored, and Codex is mild on lulz lately) on his forum is that allegedly the original plan was to to the fundraiser, create hype, then sell out to a publisher.

Except they got much more money than they expected, and Chris Roberts decided that fuck the publishers, we can actually do it.

And... Is doing it. Whatever it might be.

Again, dunno if there's any truth to that, but I suppose it makes sense.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
Squadron 42 will make or break Star Citizen. If it will have a lukewarm reception, it will be like a nail in the coffin on the long term.
It will have to receive several game of the year awards to keep the ball rolling and I don't really see that happening.

I really doubt that a team like RSI can pull off a GOTY worthy shooter. I think it's going to flop just like the shooter game that the EVE online people made.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Man, 44 minutes of game footage, awesome. All those systems are coming together nicely, I can't believe how smooth the Star Marine module is integrated into capital ship boarding warfare.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,872
Well the one interesting thing I saw in Smart's diggings (I was bored, and Codex is mild on lulz lately) on his forum is that allegedly the original plan was to to the fundraiser, create hype, then sell out to a publisher.

Except they got much more money than they expected, and Chris Roberts decided that fuck the publishers, we can actually do it.

And... Is doing it. Whatever it might be.

Again, dunno if there's any truth to that, but I suppose it makes sense.

I mean have even seen/read what initial kickstarter/theirsitevid video and campaign was all about ?

SC was going to cost 20mln$. Chris needed 6mln$ but had windows which would give him certain possibilities with investors (not publishers mind you)

@ 2mln only SQ48
@ 4mln SQ48(more missions) and persistent universe coming after SQ48
@ 6mln (main goal) full SQ48 and PU aka original idea

That was in his campaign from day 1 and he didn't hide it anywhere.

Overall game from day 1 was assumed to cost more than 20mln.

edit:

then there is whole post campaign expansion.

Original game was supposed to be small, no procedural anything, few systems in scaled systems, no customization, no planetside walking or anything, ships wouldn't be modular, and Persistant Universe was like 50-60 systems at best compared to something like 150-200 currently + infinite number of procedurally generated ones.
 
Last edited:

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Well the one interesting thing I saw in Smart's diggings (I was bored, and Codex is mild on lulz lately) on his forum is that allegedly the original plan was to to the fundraiser, create hype, then sell out to a publisher.

Except they got much more money than they expected, and Chris Roberts decided that fuck the publishers, we can actually do it.

And... Is doing it. Whatever it might be.

Again, dunno if there's any truth to that, but I suppose it makes sense.

I mean have even seen/read what initial kickstarter/theirsitevid video and campaign was all about ?

SC was going to cost 20mln$. Chris needed 6mln$ but had windows which would give him certain possibilities with investors (not publishers mind you)

@ 2mln only SQ48
@ 4mln SQ48(more missions) and persistent universe coming after SQ48
@ 6mln (main goal) full SQ48 and PU aka original idea

That was in his campaign from day 1 and he didn't hide it anywhere.

Overall game from day 1 was assumed to cost more than 20mln.
No, I didn't follow it. I'm only following it now because Codex doesn't provide enough lulz so I must turn to other sources. It's funny though, look at their original budget estimates, and at what they got... And at what they promised to be delivery dates... and what's been delivered.

Sure, Smart is over-dramatizing, but a) He's a master of under-delivering himself, so when a master tells you you're messing up, you might stop and listen and b) while his games (and I did... try... to play Battlecruiser back in the day) are all what they are, they're not crowd-funded. I don't know how he funds his games, but I don't see him going to Kickstarter and then failing people's expectations. He just sells you his disappointing product directly instead.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,872
Sure if you look at original pitch project seems to be complete failture if you look at dates.

Problem is that those 100mln were not taken from nothing. Up until about 65mln they had stretch goals that expanded game from small things like new system to big ones like creating new proffesional animation studio for animation work.

They have still those streatch goals until 65mln. At that point they said no to more work and no new streatchgoals.

https://robertsspaceindustries.com/funding-goals

BTW game is @ 115mln trailing about 2mln per month (with huge uptake last year 10mln in nearly 2 months)
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
I honestly don't know what you're trying to say. Are you saying Roberts is right? Or Smart? Are you saying the project has no problems, or that it's fucked?
 

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