Kane
I have many names
The Game In Which You Can Build Ships As Large As Galaxies.*
* yes, i tried that, it's possible. they can 2 shot stars.
* yes, i tried that, it's possible. they can 2 shot stars.
Anything you would recommend?I'll stick to (modded) Distant Worlds Universe for now.
Wait, what? You say this like these are two different things. Design is ALWAYS about exploiting the system. That's how it works in real life, why should games be different?I have it but haven't played 1.0 yet. Hex based ship design is nice gimmick but imho it didn't work too well, it was mostly about trying to exploit system more than making interesting choices.
Because they are two different things. Have you actually played the game? In any case I suspect we have wildly different definition for what "interesting choice" is.Wait, what? You say this like these are two different things.
Anything you would recommend?I'll stick to (modded) Distant Worlds Universe for now.
GGLucas [developer] 22 Jul @ 11:35am
Star Ruler 2 is now Open Source!
Hi everyone! It's been a few years now since Blind Mind Studios went inactive, so we figured if we're not doing anything with the code to SR2 we should just release it under an open source license.
If anyone is interested in seeing how the engine works, or tweaking whatever, the code for SR2's StarFlare engine is now fully available at https://github.com/BlindMindStudios/StarRuler2-Source
The repository includes build instructions for windows and linux, but no prebuilt binaries, this does mean everyone can play the game for free, but you will have to put in some extra effort to build it first.
Compiled Open Source release with music
powercat released this 21 hours ago · 1 commit to master since this release
Assets
Compiled Open Source release with music
Music compiled by poVoq here: https://opengameart.org/content/star-ruler-2-replacement-music
Extract to C:\ and run C:\Star Ruler 2\Star Ruler 2.exe
Another other exe won't work.