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Tropico 5 - Released

Brinko

Arcane
Joined
May 7, 2012
Messages
884
I'd do it but going on vacation plus I can't imagine the hell that is a beta Tropico. Just loaded up 4 and it looks like they finally fixed the graphics bugs where every factory was shooting out hellish smog that when zoomed in was long black bars and had random lowering of the geography putting over half of my island underwater when loading a save.
 

Calapine

Educated
Patron
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Dec 11, 2013
Messages
52
Location
Marchia orientalis
Codex 2014
I'd do it but going on vacation plus I can't imagine the hell that is a beta Tropico. Just loaded up 4 and it looks like they finally fixed the graphics bugs where every factory was shooting out hellish smog that when zoomed in was long black bars and had random lowering of the geography putting over half of my island underwater when loading a save.


I was there when Boot.ini happened, I think I can deal with whatever Kalypso cooks up. :smug:

But don't play spoil your appetite with 4 now, save it for the real thing™.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,241
Location
Space Hell
Tropico is the only franchize that keeps Kalypso alive. All their projects are unspeakable shit and a low quality faggotry. Even Patrician and Port Royale fail miserably. Yet with Tropico they had a success.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
They have a tendency of fixing one thing, then turn around and fix something else while their butt topples over what they just fixed. I have to think of their "Modern Times" expansion. Such a nice idea, but such a terrible execution.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
The only leap Tropico 5 will do is in the amount of DLC shoveling they will do that creates a retard proof game. I think the DLC for Tropico 4 has now added leader traits that require barely any healthcare or food to citizens and they stay happy constantly.
 

Calapine

Educated
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Joined
Dec 11, 2013
Messages
52
Location
Marchia orientalis
Codex 2014
The only leap Tropico 5 will do is in the amount of DLC shoveling they will do that creates a retard proof game. I think the DLC for Tropico 4 has now added leader traits that require barely any healthcare or food to citizens and they stay happy constantly.

Well, to be fair no-one is forced to min-max with the leader traits. I always try to roleplay it a bit with sub-optimal picks. But you are certainly correct in stating that none of the DLCs so far have been balanced from a difficulty point of view. I'll add another complaint to that: Price. 5€ for a single ingame building and one mission. Really?
 

RK47

collides like two planets pulled by gravity
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Joined
Feb 23, 2006
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Not Here
Dead State Divinity: Original Sin
You're right they need to add more portraits and unit skins per pack.
Maybe a music pack by Waldetoff.
TBH I liked the original game.
But as the sequel keeps coming and coming - I fail to see any reason to keep coming back.
It wasn't a bad game, but I'm tired of the same old sell.
 

Space Satan

Arcane
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Space Hell
Portaraits and shit are not the main problem with their DLCs. Modern Times added insanely imba items. Like uberfarm, ubermine. DLC simply cut off huge portion of the game as you no longer have to build different farms or different mines- you simply place superfarm and get shitload of resources...in every location. And let's not forget small new house that accomodated crowds of people with luxurous conditions. Tropico already had this superbuildings, like Oil platform and petrol processing plant that showered you in money, but addition of "premium" DLC buildings made the game tedious and boring powerplay.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
You need to jack difficulty up.
The default difficulty setting doesn't challenge you at all.
That's all I can say from my hours of playing T4 for a bit.
I shot protesters, executed the elderly for taking up space in my island, nothing. I still won elections, rebels don't really concern me.
 

Jugashvili

管官的官
Patron
Joined
Aug 20, 2013
Messages
2,612
Location
Georgia, Asia
Codex 2013
Tropico is the only franchize that keeps Kalypso alive. All their projects are unspeakable shit and a low quality faggotry. Even Patrician and Port Royale fail miserably. Yet with Tropico they had a success.

They had a "success" by living off the goodwill and popularity of the original iteration by PopTop whilst gradually ruining it with bloat, popamoleification and over-the-top silliness. T1 was a clever, dark satire of Cold War Caribbean politics and third world dictatorships. It was funny (and effective at the same time) because there was a grain of truth to everything it parodied. T3, on the other hand, is a silly theme park ride about building Miami on a tropical island with more cars per capita than your average Amurrican city and a strange fixation on hot air balloons. T4 just followed the T3 trend to its extreme and went full derp.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Yeah when I saw Voodoo Pizzaman as one of the 'preset politician' I died a little inside.
 

Jugashvili

管官的官
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Codex 2013
Yeah when I saw Voodoo Pizzaman as one of the 'preset politician' I died a little inside.

Yeah. Also, the avatar is a gimmicky idea, but OK, why not. The problem is that the implementation is completely retarded. OK, you've got your Fidel costume, your Pinochet/Somoza unifom, your Che beret. So far so good. But honestly, an Elvis suit? A Pirate suit? A Zorro suit? What the fuck, Haemimont? They could at least have focused on giving you a more complete set of appearances that had some bearing on real-world Caribbean/Latin American politics rather than making half of the options pure derp. For all their cringeworthy attempts at incorporating modern pop culture references, they didn't even include Chavez or Evo Morales options, to name a few of the most "colorful" presidents in the region. And if they really wanted full-blown ridiculous, they could have gone for one of the many real world examples of grotesque thirdworldian leaders before making a Jack Sparrow costume.

As you delve deeper into the game, it slowly dawns on you that Haemimont/Kalypso have no interest in the setting and are, in fact, destroying the IP they purchased with every single deviation they attempt from the original formula. As you watch your perfectly paved Autobahns swarm with legions of immaculate Yank Tanks driven by people who live in a shack made from five sheets of corrugated iron and a tractor tyre, you either accept the fact that this is actually a shovelware game made for German city sim fanboys disguised as Tropico, or go insane from the contradictions. The art direction is bland, uninspired, and less functional than in T1 (for instance, different workers had distinct and unique silouhettes in T1, allowing you to identify them at a glance. In T3 and 4, they all look alike). The difficulty is ridiculously easy, to the point that I attempted to deliberately crash my island into the ground, only to fail tragically. No large-scale revolts, no insurgencies I couldn't deal with, nothing. The people just refused to kick out El Prez. You can keep everyone happy, without any contradictions or clashes of interests. The Left and the Right adore you equally -- you spend most of your games with 100 or near-100 approval ratings from the commies and the capitalists alike. You never feel like you need to hang on to power, or that there is, in fact, any kind of meaningful opposition to you.

Tropico 1 was far from a perfect game, but it deserved a good successor that improved significantly on its concept and mechanics while maintaining its original flair. Instead we find ourselves waiting for further rape under the form of T5, which, judging by the previews, will complete the task of removing every last scrap of what made Tropico great.
 
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RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
This place has so much loving.
It's almost like a crime.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Oh, I like Tropico 4. It wasn't really difficult from the get-go. You could just pick Che, and everybody liked you, so no problems. What I didn't like was the replacement strategy they used in Modern Times. You got overpowered, ugly, much too big buildings without much choice at all. I would have liked to pick a couple of buildings from that expansion, like the water treatment plant, and be done with it. But why replacement? Is it a garbage liquifier? Usually, I just switched "Modern Times" off.

The major problem of the base game was that it didn't really have any incentive for starting with a place full of shanties and bunkhouses. I usually put a few of the former as overflow houses and bunkhouses in a few tight spots. Also, the shanties were much too big. The bunkhouses were just good for terraforming. Oh well. Where's my colorful tropical slum to drive my fancy limousine through? A total failure in this regard. Instead, it was socialist-style tenements all the time. That's also nice, but not as only reasonable option.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,241
Location
Space Hell
DLCs stripped the game from choice - you mostly had to choose- to build a low quality tenement that houses, like, half your island, or more expensive houses which could accomodate significantly less people. I liked such choices.
 

baturinsky

Arcane
Joined
Apr 21, 2013
Messages
5,537
Location
Russia
Tropico is awesome, but lacks two things severely: balance and better traffic control.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
They just keep shitting out sequels every two years.
 

skaraher

Cipher
Joined
Nov 19, 2012
Messages
796
Location
People's republic of Frankistan
Tropico 4 sounded like a good game but after two hours of playing, it just became a chore with you rebuilding the same city again and again, with all the same events poping in each mission. And then Kalypso showered us with useless DLC which added one building each.

Not to mention the fact that it was the same game as Tropico 3, but with less uglier (Or with uglier ?) graphics and less humor.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,241
Location
Space Hell
Tropico 4 suffered from universal solutions. Oil offshore platform, get money for College and you have unlimited money. Tourism became very unprofitable in T4, have no idea what they broke but compared to T3 it sucked.
 

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