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Decline What the fucking hell is wrong with indie devs?

Drax

Arcane
Joined
Apr 6, 2013
Messages
10,986
Location
Silver City, Southern Lands
That's because it runs sql server to store data, hashes stats/credits/lessons/periods independently each and stores them as sql database thus posing problem to use cheat engine.

:gumpyhead:


On the other hands, there are indie devs, like Josh Parnell (Limit Theory) which are completely capable of programming an efficient and capable engine on their own.
The obvious point being, in any industry there are always capable and responsable people and cheaty lazy people (like me)
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,094
"We’ve made some huge leaps in optimization and reducing our memory footprint."

So that's what Fargo was talking about :P
 

Farage

Arcane
Patron
Joined
Feb 17, 2014
Messages
596
I don't understand why is this related in any form to Indie Devs.
Anyone can be a bad programmer, inside or outside a big industry.
Of course you have less people to judge how you're doing your work, but take Guild Wars 2 as an example.
Over 60 people programming that game and they couldn't handle anisotropic filtering and/or rendering distance according to machine limitations. (Hence, WvWvW sucks balls for bad PC's)
This is just plain straight-forward discrimination towards indie devs. Talk about going with the flow huh.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
I don't understand why is this related in any form to Indie Devs.
Anyone can be a bad programmer, inside or outside a big industry.
Of course you have less people to judge how you're doing your work, but take Guild Wars 2 as an example.
Over 60 people programming that game and they couldn't handle anisotropic filtering and/or rendering distance according to machine limitations. (Hence, WvWvW sucks balls for bad PC's)
This is just plain straight-forward discrimination towards indie devs. Talk about going with the flow huh.

Well Ramza, there goes a saying that "a programmer can program anything".

I believe why indies get a bad rap is due to all of the hype around them being "progressive" while at the same time there is also some negative sterotypes about indies being incompetent and just mashing shit together with Unity or some other game dev engine. True or not, they get this stigma and consequences follow that.
 

Farage

Arcane
Patron
Joined
Feb 17, 2014
Messages
596
I don't understand why is this related in any form to Indie Devs.
Anyone can be a bad programmer, inside or outside a big industry.
Of course you have less people to judge how you're doing your work, but take Guild Wars 2 as an example.
Over 60 people programming that game and they couldn't handle anisotropic filtering and/or rendering distance according to machine limitations. (Hence, WvWvW sucks balls for bad PC's)
This is just plain straight-forward discrimination towards indie devs. Talk about going with the flow huh.

Well Ramza, there goes a saying that "a programmer can program anything".

I believe why indies get a bad rap is due to all of the hype around them being "progressive" while at the same time there is also some negative sterotypes about indies being incompetent and just mashing shit together with Unity or some other game dev engine. True or not, they get this stigma and consequences follow that.
I don't really think that the performance of a single individual should represent an entire community.
I do understand that many of the Indie Devs do exactly as you said, which is why they gain this reputation, but tell me, how many of those incompetent idiots have made it to the "top"?
I really like that saying by the way :D
 

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