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When do you feel gaming hit its apex?

Trotsky

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The early to mid 2000s Xbox, PS2, Gamecube, and Dreamcast era was the golden age of consoles. Back then console gaming was truly competitive with PC. You had multiple platforms with so many great titles and actual exclusives so you had to buy them all to play. PC gaming was also maintaining a healthy segregation from consoles so nothing was watered down the way it is now. Games from that era still hold up well and some look better than games produced in the last couple years.
 
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DosBuster

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In terms of technical advancement, now, pretty much. Virtual Reality isn't shit anymore, and graphics technology is now allowing for more stylized results.
Also, anyone can become a developer now, unlike in the early 2000's where it was hard as shit. The industry is in a bit of a weird spot, with journalism becoming full-retard, and lawyers thinking they can throw empty threats to get what they want.

In terms of CRPGS, I'd say the Infinity Engine era was the best era.
 

murloc_gypsy

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"its" * :rpgcodex:

on-topic: I'd say late '90s / early '00s. We had excellent games in most genres: HL, Fallout, BG, Q3, Warcraft, Starcraft etc.
 

Fireblade

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People are responding seriously to a post that claims that the mid-2000s was the "apex of gaming"?

:hmmm:
 

Athelas

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It hasn't...yet.

Or at least I certainly hope so.
 
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Unkillable Cat

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Roughly around 2000, give or take a year. The decline had already started back then, but since it hadn't been released to the public and its poisonous effect was mostly felt in the background during that time, people didn't notice the first stages until 2001. By 2002 it was too late to do anything about it.

What event happened to gaming in 2001 that did this? Microsoft released the X-Box.

EDIT: Clarified.
 
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Lyric Suite

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Roughly around 2000, give or take a year. The decline had already started back then, but since it hadn't been released to the public and its poisonous effect was mostly felt in the background during that time, people didn't notice until 2001. By 2002 it was too late to do anything about it.

What event happened to gaming in 2001 that did this? Microsoft released the X-Box.

Pretty much. The Xbox killed PC gaming by ushering multiplatforming.
 

Athelas

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No, it killed PC gaming by opening up a gateway for Western developers to consoles (which up to that point had been dominated by Japanese developers). Multiplatform isn't a bad thing in and of itself.
 

Unkillable Cat

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The X-Box did a pretty good job of fucking up consoles as well.

Before the X-Box, the "console wars" as we know it hardly existed. Oh sure there were rivalries and potshots between owners of Playstation and Nintendo and Sega systems, but on the same level as rivalries had been back in the 80s between home computer users. In the 80s PC gaming was a joke, a side attribute to what was a workstation for all intents and purposes, but by the mid-90s that had clearly changed, but the mentality hadn't. So the PC was rarely dragged into these disputes and no one ever claimed that the PC was any "Glorious Master Race". (Even if they should have when the console emulators started rolling out.)

Up until 2000 multiplatform releases were mostly a matter of finding people willing and capable to port a title to a platform with sales potential, even if it meant that the game had to be downgraded and lose features to fit on the platform, then trying to get all those versions released in roughly the same timeframe. In some cases a platform was using technology that was either oddball or way ahead of the curve (Sega Saturn) so conversion jobs were often pretty tough. By the time Microsoft steamrolled into the gaming market they were securing exclusivity deals that either delayed titles from being released on other platforms, or flat out prevented titles from being released on other platforms, even though these other platforms were not only perfectly capable of running the titles "as is", but could actually run them better. Don't forget that the X-Box is little more than a PC in a tripped-out casing with a controller attached, it didn't take people long to realize that, and before long people were asking questions like: "How come this X-Box title isn't available for my PC? My PC can run it perfectly fine."

I'm pretty certain that a lot of X-Box users felt cheated by their purchase, but they'd be damned if they ever admitted it. Naturally there were people that had no clue what the gaming landscape had been before the X-Box, so those (and their "descendants") just jumped on the bandwagon and are still herpaderping the gaming scene, even today. But this added a new edge to the console rivalry of old, and turned it into a full-scale war. Somewhere along the way someone finally noticed that the PC is a stronger gaming platform than the consoles, and whatever technological advances the consoles may gain with each new release are quickly left in the dust with the PC's constant strides in hardware technology. Then they heard about the emulators and everything went nuts. That was when the Live stores starting selling retro titles specificially "re-programmed" (read: Used emulators) to run on modern consoles, and users started coming up with ways to make some of the emulators work on their consoles.
 
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Zarniwoop

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The early to mid 2000s Xbox, PS2, and Gamecube era was the golden age of consoles. Back then console gaming was truly competitive with PC.

Does-this-say-enough-68697767878.jpeg


Console gaming was NEVER competitive with PC. In fact, it's closer now than ever due to the dumbing down and poor console ports they sell as PC games these days.
 

Untermensch

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Console gaming was NEVER competitive with PC. In fact, it's closer now than ever due to the dumbing down and poor console ports they sell as PC games these days.

I'd disagree. Back then it was competitive because you could pick up the controller and go play the game. No fucking around with the installations, patches or errors preventing you from playing. It had a specific target demographic and it catered to them.

These days consoles are just dumbed down PCs, that lost all of the advantages over PCs(not that they had much in the first place).
 

Trotsky

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The early to mid 2000s Xbox, PS2, and Gamecube era was the golden age of consoles. Back then console gaming was truly competitive with PC.

Does-this-say-enough-68697767878.jpeg


Console gaming was NEVER competitive with PC. In fact, it's closer now than ever due to the dumbing down and poor console ports they sell as PC games these days.

New consoles are struggling to compete with outdated PC hardware I don't recall the gap ever being this bad. Technology issues aside there was lots of speculation ten years ago about the demise of PC gaming.

Sure people have been saying that for ages but back then it almost felt like a possibility given the high quality of console hardware and software. If there was ever a period where it was competitive it was sixth gen.
 

Zarniwoop

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New consoles are struggling to compete with outdated PC hardware I don't recall the gap ever being this bad. Technology issues aside there was lots of speculation ten years ago about the demise of PC gaming.

Sure people have been saying that for ages but back then it almost felt like a possibility given the high quality of console hardware and software. If there was ever a period where it was competitive it was sixth gen.
Crysis came out on PCs in 2006. The PS4 can't even remotely match that, never mind the PS3 which was brand new at the time. PC's were rolling with Voodoo 2 and Riva TNT cards when the PS2 came out with its mighty 320x240 display. There was never any contest.
 

Zarniwoop

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I'd disagree. Back then it was competitive because you could pick up the controller and go play the game. No fucking around with the installations, patches or errors preventing you from playing. It had a specific target demographic and it catered to them.

These days consoles are just dumbed down PCs, that lost all of the advantages over PCs(not that they had much in the first place).
This makes more sense. Consoles had some advantages vs the PC's massive graphics and physics power, which they are no longer focusing on. Console games these days have just as many patches, installation, non movable savegames and other stuff to fuck around with. But to say the performance was ever close is a bit silly.
 

Untermensch

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This makes more sense. Consoles had some advantages vs the PC's massive graphics and physics power, which they are no longer focusing on. Console games these days have just as many patches, installation, non movable savegames and other stuff to fuck around with. But to say the performance was ever close is a bit silly.
I never said that the performance was even close. The only thing I'm saying is.... What has been the most used argument for owning a console over a PC?

"I can just play the game. No need to look at system requrements, no waiting for the game to install, games don't need patching, no errors because of the different hardware and/or software. Just put in the cartridge/CD and you're ready to go. Simple and fast."

Starting with the PS3 and Xbox 360 that advantage has been gradually lost. Consoles these days are just dumbed down PCs that inherited a lot of disadvantages of the PCs, but a very, very small amount of advantages.
 

ghostdog

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I think gaming hit it's apex in early it's000s, because it was then that it's gameplay mechanics, it's presentation and it's content reached a sublime balance between it's creativity, it's reactivity and it's accessibility.
 

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