KotOR is the antichrist of cRPGs. Doesn't look that bad at the first glance, but in shadows he sets the nuBioware formula of decline. Cinematic approach, full(-ish) voice-acting, disregard for combat mechanics.
I couldn't get off the first planet when I tried. It bored my socks off in every aspect.
Of the Bioware games I've played in order of when I played them:
Neverwinter Nights OC (2002) : Fairly boring, completed it though and not 'put off' completely.
Shadows of the Undrentide (whenever it came out): Fairly boring, completed it though and not 'put off' completely.
Hoards of the Underdark (whenever it came out): Loved it.
Dragon Age Origins (2010) : Fairly boring, completed it though and not 'put off' completely.
Dragon Age Origins: Awakenings (when it came out): Quite enjoyed this one, nearly loved it.
Dragon Age 2 (2012): Loathed it, completed the last chapter in fast forward for morbid curiosity of a train wreck.
Knight of the Old Republic (a few years ago): Bored me to death, quit after a few hours.
Baldur's Gate 2 (a couple of years back): Quite liked it but got burned out after walking round and under and through the same city for a bajillion hours, got fed up of my posse keep wandering off whenever they felt like it. Put it down with the intention to come back refreshed another day but never did, still want to give it another go sometime.
Neverwinter Nights Diamond Modules (when gog gave it away for free): Loved it, but not without criticism in places.
Baldur's Gate 1 (the past few weeks): Fairly boring, completed it though and not 'put off' completely.
Tales of the Sword Coast (starting very soon): Started with a known bug, those daft cunts shipped the USA/Canada version to the UK so it wont play without a patch, to which the patch assumes you're using the 6 disc version and not the more common complete sets which have one disc per game. I spent a few hours trying to get it to work yesterday and it looks like I've found a workaround, but I'm not keeping my hopes up.