- Joined
- Oct 21, 2002
- Messages
- 17,068
This is the thread for my holiday game. It's not holiday-themed, it's just that I'll be working on it (a lot?) this holiday!
I'll be using the only game dev tool I know, multimedia fusion, cuz I can create things fast as zip-zap-rap.
Themes and (buzz)keywords: silly, dungeon crawler, largely automated combat, main character, ripping off Wizardry IV, dark UI, low REZ, randomly generated hirelings
I'll just be dumping pictures and stuff as I go along. Drop ur ideas, and let me know if you want your codex name as a variable for the randomly generated hirelings.
the first thing I've done is set up the rez: 320*240. I'm upscaling it 4xtimes. I'll be working with a 8x8 grid.
now I'm working on the UI elements. I want them to be re.usable and scalable, so instead of having premade boxes, I'll build them from components
like this:
with this simple gfx i can now make boxes of any size i want
next up ill make a placeholder portrait (maybe) and start build on the hiring process of hirelings which is what im ripping off from wiz iv and which will be the main thing with this game.
I'll be using the only game dev tool I know, multimedia fusion, cuz I can create things fast as zip-zap-rap.
Themes and (buzz)keywords: silly, dungeon crawler, largely automated combat, main character, ripping off Wizardry IV, dark UI, low REZ, randomly generated hirelings
I'll just be dumping pictures and stuff as I go along. Drop ur ideas, and let me know if you want your codex name as a variable for the randomly generated hirelings.
the first thing I've done is set up the rez: 320*240. I'm upscaling it 4xtimes. I'll be working with a 8x8 grid.
now I'm working on the UI elements. I want them to be re.usable and scalable, so instead of having premade boxes, I'll build them from components
like this:
with this simple gfx i can now make boxes of any size i want
next up ill make a placeholder portrait (maybe) and start build on the hiring process of hirelings which is what im ripping off from wiz iv and which will be the main thing with this game.