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Recent content by Oropay

  1. Oropay

    KickStarter King Arthur: Knight's Tale + Legion IX standalone expansion - dark fantasy turn-based tactical RPG from NeocoreGames

    Yes, a lot easier as well, and no difficulty spikes like in Knight's Tale. I would say Very Hard in Legion IX is the equivalent of launch version Hard in Knight's Tale. I'm definitely having fun with Legion IX, but it feels slightly too stripped down. It's kind of of like Knight's Tale at home...
  2. Oropay

    Rift / Vive / VR General

    Arktika.1 if you have a half decent PC. It's a good game for standing but in one spot. Seated, maybe Trover Saves the Universe. Superhot VR after you get your legs. Vader Immortal if you like Star Wars.
  3. Oropay

    KickStarter King Arthur: Knight's Tale + Legion IX standalone expansion - dark fantasy turn-based tactical RPG from NeocoreGames

    Always the question: to play at launch or to have the patience for patches?
  4. Oropay

    Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

    Unless you have a current gen CPU, say goodbye to any hope of 60 FPS. https://www.pcgamer.com/games/rpg/dragons-dogma-2-performance-analysis/#section-1080p-performance Even then there's bound to be more demanding areas than PC Gamer tested, so expect a sub-60 FPS slideshow regularly even with...
  5. Oropay

    Expeditions: Rome - the final Expeditions game from Logic Artists

    You have to reduce the enemy forces below a certain point. I think you can also chase them as they flee. Can't really remember, it's been a while.
  6. Oropay

    Playstation VR 2

    Who knows. I originally thought Sony was just allowing the PSVR2 HMD to run on PC as part of its larger monetization strategy (which includes bringing its exclusives to PC), but maybe that's to cut their losses on producing the HMD if they know it's not going to sell well on PS5 because nogaems...
  7. Oropay

    Expeditions: Rome - the final Expeditions game from Logic Artists

    I haven't played E:Rome since the legion battles were reworked, but they were always mindless. The game calculates all the stats for you, so you just mouse over and pick the one with the best outcome. The main thing is that you want to destroy or completely rout the enemy. If you let them...
  8. Oropay

    Rift / Vive / VR General

    Yeah, the guns felt pretty good in Arktika.1. Some scary moments as well; there are a few sections where the lights go out and you're in pitch black (at least if you have an HMD with OLED displays) with the baddies creeping up on you. On the bright side, Awakening is coming out for the PSVR2, so...
  9. Oropay

    Rift / Vive / VR General

    I wish Metro Awakening was developed by 4A instead of Vertigo
  10. Oropay

    Warhammer Warhammer 40,000: Rogue Trader - turn-based Warhammer 40k RPG from Owlcat Games

    The loading screens are bumming me out. Not game ruining, but why is there a loading screen going from one tiny ass low poly area to the next tiny ass low poly area? or why is there a loading screen going from the bridge to the starmap? and why is my 4070 under 100% load when I'm looking at the...
  11. Oropay

    Rift / Vive / VR General

    I started Red Matter 2 last night. The devs recently updated the textures in the game. That is all.
  12. Oropay

    Decline Relatively recent eye-candy games that're good as games?

    Can't play eye candy games with a graphics card that weak
  13. Oropay

    Are you going to play Colony Ship: A Post-Earth Role Playing Game

    Just here to add support, yes I'll play after I finish Signalis and Alan Wake II
  14. Oropay

    It's official Turn Based beat RTwP in the CRPG wars.

    Pre-buffing was somewhat annoying even in BG3. I would add Jaheira to my party just to cast feast and longstrider on everyone every morning, which I guess was a pain mostly because of the hassle of swapping party members
  15. Oropay

    It's official Turn Based beat RTwP in the CRPG wars.

    From what I remember of Tower of Time's combat, there was very little micro. The micro is what annoys me about RTwP combat, which could be more aptly named S-s-stutter combat, or maybe PwRT, as the player creeps time forward by constantly pressing the spacebar. I'd almost rather see an...

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