Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Pygmy

  1. Temple+ Support archive

    Mystarie once you have chosen the bonus feat for Eldritch Knight Level 1 push the green SKILLS button with your mouse; you can know complete the level up and will retain the bonus feat you chose. I don't know why the Eldritch Knight is behaving like this in the latest update Incidentally was...
  2. Temple+ Support archive

    I've just updated to 1.0.57 and tried to generate a human barbarian character at first level to test "Extend Rage". Unfortunately I cannot get beyond the Skill point allocation screen as the Skills button going Green does not turn the next relevant button blue. I also tried a gnome fighter with...
  3. Temple+ Support archive

    I find the savegame I tried failed in the same way - I think my proto.tab and character class modding might have been responsible - a full re-install seems in order SORRY
  4. Temple+ Support archive

    Having thought I was previously unaffected I am now suffering from the previously reported bug in which Templeplus 1.0.42 causes C++ to terminate in an unusual way on first entry to Hommlet - immediately after the initial introductory adventures (I have tried CG and NG) and am currently unable...
  5. Temple+ Support archive

    I thought a Favored Soul/Sorcerer/ Mystic Theurge would be an amusing idea.... Unfortunately two classes requiring spell selection at level up defeats MT advancement so you get no Favored Soul spell advancement with MT level-up. More amusingly the Favored Soul/Sorcerer MT starts getting slots...
  6. Temple+ Support archive

    I checked again, I double-clicked on Tio-unpack application and got a mauve box with the statement that Windows Defender was protecting me from an unknown app and I had no say in the matter
  7. Temple+ Support archive

    Another stupid question please? Can you please explain how the "Dungeon Master" console function works separately from typing into the grey bar at the bottom of the console? By the way I found that even with several successful open lock rolls I was unable to open the chest in Welkwood Bog...
  8. Temple+ Support archive

    Sorry I misread your posting. Are we talking about a starting character? Are you trying to level up a character who started off as a paladin, then one level as monk then say one level as rogue? If something like the latter is the case the reason is that if you take a level in paladin or monk and...
  9. Temple+ Support archive

    I have tested Rogue1-Wizard5-Rogue2-Rogue3-Arcane Trickster1 in case the Assassin's arcane spells were screwing things up - but still get a blank wizard spell screen at level up to Arcane Trickster 1
  10. Temple+ Support archive

    Sorry I made a mistake in post #90 - its the 1st level of arcane trickster that produces a blank spell selection screen NOT the 2nd. I have checked and it is repeatable (at least after taking 1 level of assassin to grab the +1d6 sneak attack a level early).
  11. Temple+ Support archive

    You may remember I reported a bug that meant that a cleric3/wizard3/Mystic Theurge1 got no spells to choose when advancing to Mystic Theurge 2 a few weeks ago? I have just encountered exactly the same problem advancing a Rogue1/Wizard5/Assassin1/Arcane Trickster1 to Arcane Trickster 2 I am...
  12. Temple+ Support archive

    That looks brilliant! I have just been testing leveling-up a Cleric3-Wizard3 human into Mystic Theurge with practised spell-caster (arcane) and level 3 at practised spell-caster (divine) at level 6 - he casts 3 missiles per magic missile so practised spell-caster is working thanks...
  13. Temple+ Support archive

    All spells cast through the Arcane Archer Imbue Spell Ability appear to have a Saving DC of 0 irrespective of the casters ability etc. Fixed 1.0.35 There is something funny with the Sorcerer's number of cantrips known which keeps alternating between 4 and 5 as the sorcerer advances between...
  14. Temple+ Support archive

    Sorry I only saw the "type-in" part of the console as its lower boarder!
  15. Temple+ Support archive

    I tried an 18 int human favoured soul and was offered 20 skill points to play with (4+1+0) x 4 = 20 skill points Fixed 1.0.35

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom