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Recent content by resle

  1. Progress?

    Fez: Don't worry! Random faces are for randomly generated NPCs only. And the handmade NPCs will have portraits that will be in the same stile of the random ones. Denizsi: We got convinced by your examples and we're moving on that direction. Found a good way to make the portraits and soo we...
  2. Progress?

    Section8: Yes, in the end comparing the workloads of point 1 and 2 you're right, it's more or less the same because what's gained in not having to draw all those face elements, is lost in coding the fake-3d deformation algorithms and tools. BUT, the second option would allow for better...
  3. Progress?

    Right! That's what a forum should be used for :) So, there are three paths: - "Classic" - You know, just like the many avatar creators around the net. Like this: http://www.nbos.com/products/sketcher/r ... mFaces.htm Someone (I had a contact but I lost it because the portrait thing didn't...
  4. What in the blazes is Ashes?

    Heh, there's too much Windows-Specific stuff inside for now.. but here's something that could please you partially: it runs better under crossover than it does under Vista..
  5. Progress?

    Ashes lives on :) What's happening? Well yes, hiatus is a good word to describe what's going on - but the developement heartbeats are just very slow - not absent. Ashes is in a controlled coma, so to say. There's a long moment of unbalance between the time at MY disposal and Olly's disposal...
  6. What do you want to see?

    Ok, let me take note. Unzoomed graphics: Ok. That can be done. Originally all the screenshots were highly "panoramic", and we intended to give the game a very panoramic view. Such a view has a little drawback, though: the world appears to be smaller. A lot smaller. That's why games such as...
  7. What do you want to see?

    I'm working on the next build of Ashes, and it should be one of the very last before we concentrate on the creation of the world, npcs, dialogues and .. content in general. Now I am wondering: what would you like to see? Screenshots of what? Many of you asked for dialogue in the previous thread...
  8. What in the blazes is Ashes?

    Hi. I can see the point of you all on the dialogue system. Let me tell you my "vision" (already partially embraced by some of you, I think) Scenario n.1: in the game, you're impersonating a very specific character. A character that has been well defined, which specific traits and...
  9. Ashes : New screens and interview

    ! Wait... you mean "dead" as in "not hanging out here anymore", or "dead" as in "buried"? :O I sincerley hope the first..
  10. Ashes : New screens and interview

    Answers answers, questions questions.. Choices and consequences and how the world will react It's a delicate subject. For example: you kill the husband on NPC X in front of her eyes. NPC X, though, is a key character you must talk to. Of course she won't talk to you again, she will be...
  11. Ashes : New screens and interview

    Fair question. The bad thing: no, we don't have any dialogue written by now. The good thing: there are more than 100 unique npcs because in the pen-and-paper game that is the source for all-things-ashes, there are countless (maybe 300 or so) unique npcs of which practically everything is...
  12. Ashes : New screens and interview

    No no sorry. I may sound sarcastic but that wasn't my intention. It's because of my broken english... it's not my native tongue, I am italian.. :\ Also, it's the jokingly atmosphere of the Codex Forums I suppose! :) Again, sorry - I didn't want to sound exceedingly sarcastic at all.. Edit...
  13. Ashes : New screens and interview

    I love to see that despite our little progresses (mostly my fault) people still notices we do exist! We're not vaporware, that's for sure. We're more like...uhm...condensating vaporware. Looks like vapor but give it time and sooner or later it's going to happen. Promising software, in 99% of the...
  14. Interview Ashes Q&A at RPGDot

    Exactly. I don't think this system is "wow! smart!!", I just thought of definition for something that switched from real-time to turn-based, depending on the situation. Turn-time? Real-Based? ;) "Smart turn" seemed good, and it didn't mean to sound pretentious..
  15. Game News Ashes announced

    For sure. But right now it would be a terrible pain. Just think that often we forget our own formats.. More than once I went developing something that was already there. Also, some formats are text based but a little less readable. Check this for instance: can you recognize a book in this puddle...

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