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Recent content by Soulforged

  1. Interview The Witcher 2 Enhanced Edition 2.0 Interview

    The only thing that would improve that combat gameplay, for starters at least, is to make running and rolling cost something (like endurance for example), right now every fight that's not on closed quarters can be approached by running around and rolling, attacking and repeating.
  2. Review Vault Dweller Does Dragon Age II

    There's always luck in everything, all those pesky things that we cannot control and which makes us fail even if we're the best at something. The one in D20 is supposed to represent that, a critical failure. However the point is moot, because that didn't even happen on Dragon Age. Even if...
  3. Stuck on Shadows over Riva (SPOILERS)

    Which haunted watchtower are you speaking of? If you're speaking of the mage tower in Riva then I'm not sure what you mean by "spell", I don't remember having to cast any particular spell, except in the library, but that's automatically solved, you will be asked if you want to cast a Dispell...
  4. Stuck on Shadows over Riva (SPOILERS)

    Oh yes, totally. Maybe the missions just before the end are the best ones I've played on any of the three games of the series, but the end is also very good.
  5. Stuck on Shadows over Riva (SPOILERS)

    Sorry but I've good news :) . The event actually happened I had wait for ten days more and run around next to Gorm's house and Tarik finally appeared. This is really very bad design, and it didn't seem to improve even after Blade of Destiny and Star Trail, there's always some event that...
  6. Stuck on Shadows over Riva (SPOILERS)

    Sorry but I've good news :) . The event actually happened I had wait for ten days more and run around next to Gorm's house and Tarik finally appeared. This is really very bad design, and it didn't seem to improve even after Blade of Destiny and Star Trail, there's always some event that...
  7. Stuck on Shadows over Riva (SPOILERS)

    Hello, I've returned from the mage tower, already had the encounter with the Holberkians and visited Gorm. I've asked everyone in town about the judge (including Tarik and the healers, obviously), but I'm still not getting the encounter with Tarik which advances the plot, even though I've...
  8. Realms of Arkania - Blade of Destiny installation issues

    Hello gents, I've been trying to play this game on DosBox 0.74 for a while now, I don't have any issues running it except for the sound. The game cannot the detect my sound hardware and whenever I try to run the SOUND program to configure my sound card I don't know which sound card option to...
  9. Review Dragon Knight Saga Info Package

    Thanks, but I already tried that too (I saw his suggestion). I suppose this is a dead end.
  10. Review Dragon Knight Saga Info Package

    Cutscene issues Is anyone else experiencing cutscene stuttering? I experience it on every cutscene, both audio and video stutter constantly. I've tried to solve this following the tips in the FAQ on Larian's forum but to no avail. I'm also stuck now and I suspect the culprit of both...
  11. New trailer from Bioware : Star Wars The Old Republic

    Not true. Only Sith enhanced (with Sith alchemy) swords can block lightsabers, and some rare creatures around the galaxy have uncanny resistance to them too, but nothing else can block a lightsaber. In the trailer the Jedi is using the Force to block it, which is only logical since the Force can...
  12. Interview Peter Molyneux - Complexity is only simplicity multiplied

    I was being sarcastic though. I do mean that he's a genius, but I don't think that his ideas are any good, at least not from my moral point of view, and not for video games design as a whole.
  13. Interview Peter Molyneux - Complexity is only simplicity multiplied

    Moulineaux was and still is a genius. He may not express himself in a coherent manner, but his ideas are clear if you put them in context. He knows how to sell his games by creating the need to play them and pay for anything you do while playing them, it's an interesting idea, if only...
  14. WHats the spell interactivity in Dragon Age like?

    Well, I use a modification that revamps the AI making them avoid the character in a Force Field, but you've a point there. The second thing is interesting I never had the opportunity to take "Glyph of Repulsion" so never experimented with it. Anyway those ideas are nothing new, you can...
  15. WHats the spell interactivity in Dragon Age like?

    Somebody already posted the vanilla list of spell combinations, new combinations can be created and introduced through modifications. The spell interactivity is purely scripted, whenever you cast two or more spells in the same area or over the same enemies the appropriate game scripts simply...

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