More like: "Oh no, I just spoiled myself the cool moments and secrets in this game about exploration and uncovering secrets."Oh no not my precious gookshit storyWell, looks like it's time to hibernate from this thread, avoid searching DD2 on youtube and specially get away from /v/ as that rathole will undoubtedly will flooded with spoilers for the next month
Dragon Dogma 2 doom posters really are a special kind.Also there are some small criticism about basically story board of DD2.
In first Dragon's Dogma, dragon saw he wanted to be kickass and he has guts, thus he used powerful dragon magic to basically skip 3 stages of Wuxia and let him train properly.
Now if Dragon is in 5th stage of Wuxia and is able to do resurrection we might see the dragon in multiple sequels. That's fine.
But, that was relatively kickass start and potential for decent story of DD 1.
Now my early impressions because Denuvo would take ages to remove, and I don't want that crap on my PC when it's not at least partially neutralized. So it would be watch only for a while, so why wouldn't I watch the story early.
So there are my early impression from watching 30minutes - 2 hours of gameplay. (BTW clicking reply would show Spoiler contents.)
Basically, the game has vibe like when they wanted to make Dark Souls 2 after success of first game on PC. And they were like: and the main character would start like a prisoner/slave in some mines. And then they like escape. And that would be somehow related to story. And then after kickass feeling rescue by Gryphon. We would need to get rid of Gryphon to not make him too powerful early, and so we would show awesome ballista shooting skill of young white female officer. And then they would find the main character is actually ... ... ... Arisen. And he would use wake stone. And he would create a pawns. And what was what made the first game popular? Yea that was that Dragon.
Thus we would have encounter with dragon.
I make excuses about my starting senility, but I can still do better.
It's fucking game, you need to introduce player into world, show what main character can know and which it can't, get some helpful hints on the start. And then story would unfold itself.
And I thought when I wrote movie script with better story to BG3 that my writing was only mediocre. They are not even able to make proper story board to a GAME. Like that looks like they spend 15 days and they were done with it.
Not GoTY.
He do have point with one thing we have 2 malwares bundled into DD2. Denuvo and Enigma. This is a big red flag.Dragon Dogma 2 doom posters really are a special kind.Also there are some small criticism about basically story board of DD2.
In first Dragon's Dogma, dragon saw he wanted to be kickass and he has guts, thus he used powerful dragon magic to basically skip 3 stages of Wuxia and let him train properly.
Now if Dragon is in 5th stage of Wuxia and is able to do resurrection we might see the dragon in multiple sequels. That's fine.
But, that was relatively kickass start and potential for decent story of DD 1.
Now my early impressions because Denuvo would take ages to remove, and I don't want that crap on my PC when it's not at least partially neutralized. So it would be watch only for a while, so why wouldn't I watch the story early.
So there are my early impression from watching 30minutes - 2 hours of gameplay. (BTW clicking reply would show Spoiler contents.)
Basically, the game has vibe like when they wanted to make Dark Souls 2 after success of first game on PC. And they were like: and the main character would start like a prisoner/slave in some mines. And then they like escape. And that would be somehow related to story. And then after kickass feeling rescue by Gryphon. We would need to get rid of Gryphon to not make him too powerful early, and so we would show awesome ballista shooting skill of young white female officer. And then they would find the main character is actually ... ... ... Arisen. And he would use wake stone. And he would create a pawns. And what was what made the first game popular? Yea that was that Dragon.
Thus we would have encounter with dragon.
I make excuses about my starting senility, but I can still do better.
It's fucking game, you need to introduce player into world, show what main character can know and which it can't, get some helpful hints on the start. And then story would unfold itself.
And I thought when I wrote movie script with better story to BG3 that my writing was only mediocre. They are not even able to make proper story board to a GAME. Like that looks like they spend 15 days and they were done with it.
Not GoTY.
The fuck.
Ehhh I dunno if I was expecting masterful storytelling from this game in the first place to be honest
Ehhh I dunno if I was expecting masterful storytelling from this game in the first place to be honest
Yeah, do people here actually remember the first game? It had standard JRPG writing. Probably below average even.
I want to climb monsters so I can stab them.
The japanese really cannot program games worth a shit these days. I mean, neither can anyone else, but japanese ports seem to consistently be on another level entirely.
The Resident Evil remakes and Armored Core VI had pretty good ports/performance from what I played. But yes the average seems to be a train wreck like usual.The japanese really cannot program games worth a shit these days. I mean, neither can anyone else, but japanese ports seem to consistently be on another level entirely.
Downloaded that and listening to it during playing Dungeon Crawl original as a dwarf with big ax and powerful magic.
Anyway , here some actual GOOD gameplay.
Oh yeaSo apparently the game starts off as Dragons Dogma 1, when you beat it... The menu changes and it's now a new game, Dragon's Dogma 2.
What fuckery is this?