I don't think so. It was a decent adventure game, the devs had stuff to show in their Kickstarter, and they didn't ask too much money. I think the problem was the lack of media coverage.
I just bristle at the idea that every failed kickstarter had a secret campaign formula for success they didn't use. A lot of the time the game just doesn't resonate with people. Wildman is the best example of a game looking like shit but everyone trying to find reasons outside of that for the failure.
I thought Vampyre Story was shit and had no interest in this, no matter how good of salesman they became.