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ArcaniA: Fall of Setarrif

genci88

Educated
Joined
Nov 14, 2010
Messages
134
Location
USA
JoWood has announced an official add-on for Arcania:

Vienna, Austria, December 10th 2010: DreamCatcher Games, Spellbound Entertainment and JoWooD Group are happy to announce the launch of the newest addition to the ArcaniA universe, ArcaniA - Fall of Setarrif. In this action filled add-on, our nameless hero will continue his journey and encounter fierce new enemies, all new items and more exotic areas to explore. For the first time in the history of the franchise, gamers will be able to experience the story from a different perspective and play as different characters.

“This add-on gives us the opportunity to tell the story of the city Setarrif. Besides the story, which is an extension of the story of ArcaniA – Gothic 4, players will be provided with diversified regions, quests and dungeons,” says André Beccu, Lead Designer Spellbound Entertainment. “Players will be able to import their Gothic 4 character and they will meet the old fellows again. But this time, we came up with something very new!”

Game Features:

* 10 hours of gameplay with a multitude of new quests and missions
* Experience the story from another characters’ point of view – for the very first time in the franchise
* Import your character from ArcaniA - Gothic 4 or choose one from a set of archetypes
* A broad variety of new items for a even more character variations
* New enemies! Prove your fighting techniques against countless hordes of monsters
* New environments, like cities, coastal regions, jungle and mountains with volcanic activity!


Look out for a special version of the add-on which will blow the action-RPG fans’ socks off, updates and details 2011!

About ArcaniA – Fall of Setarrif:
ArcaniA – Fall of Setarrif ties up the loose ends of the main game´s story and adds yet another chapter to the epic tale. After the demon that possessed King Robar III was exorcised, it made its way to Setarrif to find a new host. In Setarrif, which is cut-off from the rest of the island, chaos and anarchy spread rapidly!

King Robar III is troubled by these facts and is afraid of losing the city and some of his companions, which are in Setarrif at that very moment. The nameless hero therefore is sent by the king and must journey to Setarrif… but he has no idea of what lies before him.

Discuss. :lol:
 

SoupNazi

Guest
Jaesun said:
It sold enough to warrant an add-on?
It was probably almost finished before ArcaniA was even released, we all know this DLC shit can usually be easily incorporated in the original game.
 

Nex

Cipher
Joined
Apr 26, 2009
Messages
1,343
Location
Tenebrae
Don't worry guys, the world will erupt into full scale war before they are released and development studios will all end up being bombed.

When the war finally ends, a new world order will be brought about, le popemole will be outlawed and it will be the start of a new golden age of rpg's.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
4,171
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
OK, I've just played through it today!

It is undoubtedly a very special game. While it's difficult to recommend buying it, at least it's better than Gothic 3 and original ArcaniA simply because it made me smile quite a few times how terrible it is. Therefore you should not buy it, but if you got it in some bundle you might give it a try. The playthrough took me less than 2 hours, albeit some scripts must have broke in my game and ending cut-scenes never played.

Voice overs, especially these of the enemies, are so hilariously bad (at least in English version) that there's no way they weren't done so deliberately. Dialogues are bad, but not as bad as in original or G3, they are acceptable if you don't expect much. The entire storyline is railroaded and there is no open world to explore, you just follow corridors. Combat can be skipped 90% of the time simply running past enemies who are always slower than you (except panthers, which I encountered three). Unfortunately, it's easy to glitch into a terrain and die a horrible death crashing into a wall, or falling into a water puddle, so F5 often. In this regard it stays true to the original ArcaniA.

Hilariously, the very few quests are: Find an NPC, kill women to save men from becoming their sex slaves, find 4 stones to open a gate and kill a demon (which never spawned in my game). That's all.

This is a pure hack'n slash game with few dialogues, and no equipment management either: You spawn fully equipped and do not need to change it during the entire game, although you can pick up useless trash from chests.

Overall, it's a bad and broken mess, but ridiculous enough that if you already have it through some cheap bundle you might want to give it a try in one evening. I literally installed, played through the entire game, uploaded screenshots and wrote this review before my girlfriend came back from shopping.

slapstick/10




Killing women to protect men from becomig sex slaves was not exactly what I expected from Arcania!
582EBD30491C9DE7B0951416438BBCEBF4ED365B



Meeting good old friends again!
5BD8A35A7F664D834664577A95F0F7CD48100E95




I guess it's the end of the game and something was supposed to happen here
E2CFE54DF2DE574974B02E4DBF5EF99474F26AF6
 

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