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Bioware's MMOG

Data4

Arcane
Joined
Sep 11, 2005
Messages
5,533
Location
Over there.
That thar interview said:
GFW: What are you all playing right now?

[Gordon Walton, co-studio director, BioWare Austin]: GW: I still play Ultima Online every month, and play World of WarCraft right now. But mostly console games.

This does not bode well. I want a computer game designed by computer gamers dammit.

-D4
 

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
Meh. Not much info there really.

Avoiding the grind is one of those idealistic goals that sounds good, but the sheer volume of content required to avoid it is cost prohibitive (and far more work than bioware has ever been willing to do for any previous product).

Storytelling xp? Is this quests or creepy white wolf style living-your-character to the point that you put red food coloring in your water (to show you drink blood!) obsessive type role-playing that makes sane people want to commit suicide?


And for real humor check some of the follow-up comments about dynamic content. The sheer level of naivity is... amusing.
 

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