Zombra
An iron rock in the river of blood and evil
OK, so this campaign didn't get off the ground yet, but interest has renewed with the players so I am reviewing my ideas. See if you can figure out how many different sources I stole this stuff from.
The MacGuffin I think is a pretty good one. It is an alien artifact recovered from the Xeno homeworld before the human fleet blew it up. Yes, the aliens have been destroyed. The artifact is a computer or information storage device with a record stating "We are doomed, the humans are destroying the homeworld, we lose". So the whole alien war was a real thing, but its continuation is a hoax on the part of the military to keep humanity united. A cryptologist and/or computer scientist of sufficient skill will be able to coax this proof out of the device. Obviously the military would not be happy if this was made public. There is a conspiracy of top officials who knows about the hoax and the rest of the military still believes it's fighting an honest battle.
The artifact was heisted from the military at some point by a corrupt communications officer and some of his criminal friends (including one of the PCs), most of whom don't even know what it is, just that it's incredibly valuable. The officer was in touch with the base commander (a conspirator). The commander wanted to recover the artifact and kill the officer to keep the secret, but he didn't have the chance. The captain of the comm officer found his decryption notes (trying to figure out what the artifact is), including a bunch of unforgable alien script, concluded that the comm officer was a Xeno spy, and shot him dead at his station.
One player character is a military lawyer, who has been called in as defense counsel for the captain. The base commander doesn't want the notes or the existence of the artifact to become public knowledge, so he falsifies evidence to make it look like the captain is paranoid and went temporarily insane. The lawyer will be under pressure to enter an insanity plea, but the captain is going to be steadfast and demand his day in court so he can warn the people about spies. When confronted with conflicting evidence (falsified notes), the lawyer may begin to suspect a cover-up and investigate the situation.
Meanwhile, the criminal PC mentioned above has come to the planet to find her partner and help cash in the artifact ... but once she learns he's dead, she may choose to try to find where he hid it on her own. Eventually it will come out to the lawyer that the artifact is a real thing and the captain isn't crazy, so they will work together tracing the dead officer's contacts etc. to try to find the device. And once it becomes clear that the lawyer knows about the artifact, the base commander will have no choice but to order his liquidation. A botched assassination tips him off and he becomes a fugitive with no choice but to hide in the bad part of town.
I think that's pretty good for a start. I'll need to establish a couple of good trails left behind by the comm guy as to where he would have hidden it (spoiler: I think a final climactic adventure into the bowels of the mines would be good), but those can be sketched in later. I also still need to put together a bigger cast of characters, who the comm guy was dealing with, other criminal big wheels with their own schemes and so forth.
Ultimately they'll find the artifact and either figure out what it is or not. If they figure it out, they can hide the information on a dead man switch ("Kill me and this will be on tomorrow's front page in 10 newspapers") and bargain to sell it, or choose to reveal the truth to the world, or whatever they like. If they don't figure it out, they can still try to sell the thing or get rid of it or turn everybody along the way in to the cops and call it good.
I'm also trying to work in a third PC, who looks like he may be an Outland type character, a disgraced cop assigned to a corrupt post here on the station, but I'm having a hard time figuring out how to motivate him and get him working with the group. There's got to be something like his brother got killed, or something like that, so he ends up hunting the same criminals that the other PCs are looking for.
The MacGuffin I think is a pretty good one. It is an alien artifact recovered from the Xeno homeworld before the human fleet blew it up. Yes, the aliens have been destroyed. The artifact is a computer or information storage device with a record stating "We are doomed, the humans are destroying the homeworld, we lose". So the whole alien war was a real thing, but its continuation is a hoax on the part of the military to keep humanity united. A cryptologist and/or computer scientist of sufficient skill will be able to coax this proof out of the device. Obviously the military would not be happy if this was made public. There is a conspiracy of top officials who knows about the hoax and the rest of the military still believes it's fighting an honest battle.
The artifact was heisted from the military at some point by a corrupt communications officer and some of his criminal friends (including one of the PCs), most of whom don't even know what it is, just that it's incredibly valuable. The officer was in touch with the base commander (a conspirator). The commander wanted to recover the artifact and kill the officer to keep the secret, but he didn't have the chance. The captain of the comm officer found his decryption notes (trying to figure out what the artifact is), including a bunch of unforgable alien script, concluded that the comm officer was a Xeno spy, and shot him dead at his station.
One player character is a military lawyer, who has been called in as defense counsel for the captain. The base commander doesn't want the notes or the existence of the artifact to become public knowledge, so he falsifies evidence to make it look like the captain is paranoid and went temporarily insane. The lawyer will be under pressure to enter an insanity plea, but the captain is going to be steadfast and demand his day in court so he can warn the people about spies. When confronted with conflicting evidence (falsified notes), the lawyer may begin to suspect a cover-up and investigate the situation.
Meanwhile, the criminal PC mentioned above has come to the planet to find her partner and help cash in the artifact ... but once she learns he's dead, she may choose to try to find where he hid it on her own. Eventually it will come out to the lawyer that the artifact is a real thing and the captain isn't crazy, so they will work together tracing the dead officer's contacts etc. to try to find the device. And once it becomes clear that the lawyer knows about the artifact, the base commander will have no choice but to order his liquidation. A botched assassination tips him off and he becomes a fugitive with no choice but to hide in the bad part of town.
I think that's pretty good for a start. I'll need to establish a couple of good trails left behind by the comm guy as to where he would have hidden it (spoiler: I think a final climactic adventure into the bowels of the mines would be good), but those can be sketched in later. I also still need to put together a bigger cast of characters, who the comm guy was dealing with, other criminal big wheels with their own schemes and so forth.
Ultimately they'll find the artifact and either figure out what it is or not. If they figure it out, they can hide the information on a dead man switch ("Kill me and this will be on tomorrow's front page in 10 newspapers") and bargain to sell it, or choose to reveal the truth to the world, or whatever they like. If they don't figure it out, they can still try to sell the thing or get rid of it or turn everybody along the way in to the cops and call it good.
I'm also trying to work in a third PC, who looks like he may be an Outland type character, a disgraced cop assigned to a corrupt post here on the station, but I'm having a hard time figuring out how to motivate him and get him working with the group. There's got to be something like his brother got killed, or something like that, so he ends up hunting the same criminals that the other PCs are looking for.
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