NecroLord
Dumbfuck!
Couldn't agree with you more sir.I never play with smaller dungeons on. The large dungeons are a true test of your navigational ability in video games and I think that's what makes them fun to me despite them being procedurally generated and made up of premade blocks, even though handcrafted level design and the art (make no mistake, it is an art, one that modern game developers often fail at and add yellow paint to everything offset their total lack of talent) of guiding the player naturally are usually some of the things I value most in a video game.
Colossal Dungeons that can take hours to fully navigate, filled with all manner of monsters and undead. That's true dungeon crawling.
After a while, you kinda start to notice patterns in certain dungeons, which can help in navigating them.
There is also the Recall spell that pretty much every player should have.