Space Insect
Arcane
So I got the D&D 3e core rulebooks for a really cheap price, but I want to use the splat books from 3.5 with them as well. What's the difference between the two that I need to worry about?
The changes between 3.0 and 3.5 are individually small, but taken together, they transform the game substantially. Overall, 3.0 still holds on to AD&D's legacy of high randomness, while 3.5 is a conscious step towards a highly balanced, highly codified ruleset that vastly increases predictability by stripping the system of most of its random elements and GM fiat. The result is a particular kind of experience which is inherently more "safe", but also has less of D&D's open-ended, free-wheeling charm.
3.5 is very far from balanced. They should've just admitted that it's a game about spellcasters and had everyone else be NPC classes. I'm sure the developers spent a lot of time shoved into lockers as kids, because that's the only explanation for how opposed they were to "jock" classes having nice things.3.5 already sounds pretty balanced. So was 4.0 just even more balanced and MMO-ified?
I don't play PnP, so I'm just going by what I've heard.