RPGMaster
Savant
- Joined
- Feb 23, 2011
- Messages
- 703
http://social.bioware.com/forum/1/topic/315/index/8956034&lf=8
A significant number of the design team have played, enjoyed and considered Witcher 2, Deus Ex: HR and we've even been taking a look at some of the indie titles out there like Avadon (and even Aralon, on the iOs, which is pretty damn good, if you have the hardware).
Some of us have even taken a big 'ol swing through DA:O, DAII and the BG series.
Every RPG has pros and cons, and great ideas. I believe the reason Ray brought up Skyrim specifically is that he's very much a fan of certain elements of "openness" that he may or may not have been exposed to before that interview.
I can say no more.
Oh, and Dark Souls. Dear god, Dark Souls. I think timing the blades in Sen's Fortress may have broken a part of my soul, and I beat Demon's.
And then someone tells me Anor Londo is going to be worse. *sigh*
Still, Dark Souls is an exceptional example of atmosphere, mood and unquestionably clever level design.