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Tags: AGEOD; Alea Jacta Est
With the imminent release of Alea Jacta Est, we got a hold of Ageod founder Philippe Thibaut to ask him some questions about this small but influential wargaming development house and their latest game.
Wargaming is a rather niche genre, and yet there are quite a few studios active in it. What makes this niche so attractive, in your view, and how do you feel the genre is doing at the moment?
Apart from the setting, what makes Alea Jacta Est unique compared to other wargames and what makes it stand out to you personally?
Read the full interview for more about Ageod's future plans, the wargaming genre and a look into what the first and second expansion packs for Alea Jacta Est might hold!
Read the full article: Tacticular Cancer Interview: Alea Jacta Est
With the imminent release of Alea Jacta Est, we got a hold of Ageod founder Philippe Thibaut to ask him some questions about this small but influential wargaming development house and their latest game.
Wargaming is a rather niche genre, and yet there are quite a few studios active in it. What makes this niche so attractive, in your view, and how do you feel the genre is doing at the moment?
Well, this has been a key issue in the last years. Only a few companies believe in those games, mostly because these games tend not to reach those volumes high enough to make huge profits, worse, you may even lose money. It happened to us twice on games we had the highest expectations for, but failed to meet a large enough public to make a small profit, barely covering cost. This has moved all majors to leave the field, or to concentrate on FPS genre. The good thing in our opinion is that the crowd is here, faithful, and always hungry for more… our main worry is not the great customers that we have, it’s how to make us live decently while developing those long and costly projects (lol)
Apart from the setting, what makes Alea Jacta Est unique compared to other wargames and what makes it stand out to you personally?
We believe that we shall show, when the whole series will be complete (.i.e. after quite a few packs) that Rome was not made in a day, but, most important, managed to self-destroy herself. I mean that players will see that defeat comes mostly at the hands of other Romans, and I always felt that internal issues cause the Fall of Rome…in that sense, I believe the game and its expansion is here to tell this aspect of the story that is largely unknown.
Read the full interview for more about Ageod's future plans, the wargaming genre and a look into what the first and second expansion packs for Alea Jacta Est might hold!
Read the full article: Tacticular Cancer Interview: Alea Jacta Est