- Joined
- Jan 28, 2011
- Messages
- 97,589
First, there is exploration in the game. You can explore the town and find optional content ('situations' and items, like the artefact in the tower's cellar). So, since exploration (or the basic form of it) IS in the game, I thought it was clear that we aren't talking about the act of exploring and discovering new things, but the manner in which it's done.
Sure, the basic form of it. Which isn't very good or engaging. You seem to think that improving exploration by adding more player agency into the mix always reduces to the act of "chest clicking".
And you know, maybe in a high level sense, it sort of does, but as I said in my first reply to you ITT, these things are more than the sum of their parts.