The_Sloth_Sleeps
Arcane
- Joined
- Oct 26, 2016
- Messages
- 1,914
Its not just you. Its weird.Do you need some kind of library for that or can you do everything in C#? I've tried C# shortly, but it didn't feel that special. Maybe it's the libraries or connection to Unity etc. that makes it more useful. I think memory (resource?) management in C# is weird, but it could be just me.C# allows you to ship a game made by 20 okay-to-good engineers and only needing 1-2 performance experts in the team.
There are much better libraries than Unity for use with C#. I don't know why anyone would use Unity when you have XNA/Monogame. It even has some decent UI libraries.