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Turn-based combat mode in Deadfire

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
6,910
Location
Devlet-i ʿAlīye-i ʿErdogānīye
I actually don't care about this beyond being interested in how they'll implement it. It's not 2008 anymore, there is plenty of turn-based games to play and many of them better than whatever this is going to be.
 

AW8

Arcane
Joined
Mar 1, 2013
Messages
1,852
Location
North of Poland
Pillars of Eternity 2: Deadfire
This makes me rock hard. I haven't played the expansions and there's a lot of vanilla content left untouched.
I've never been a big fan of RTwP, it's hard to find a balance between pausing all the time and micro-managing every party member, and never pausing and just letting them run on auto-pilot.

Will definitely pick up Deadfire again if and when they implement this.
 

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