Sorry about how slow I've been in updating this LP. If I knew I was going to be as busy as I was, I would asked you guys to move my turn to the bottom of the list. Anyway...
Autumn in Anusblaze, Year 256
Theocrat's journal 4th Limestone: Autumn is here, and we still have goblins and human traitors outside the fortress, killing anything they see.
Theocrat's journal 8th Limestone: The masons are now smoothing out the walls in our new tombs. We'll need them after this fucking siege. Goblin scum have murdered ever dwarven worker who couldn't get to the gates in time.
Theocrat's journal 13th Limestone: Our miners are at work digging out new living quarters.
Theocrat's journal 14th Limestone: When the new homes are dug out, the miners will begin mining more adamantine in the caverns below. Our militia must have the best equipment available if we are to successfully eliminate all the enemies of the dwarven working class. Our axes of adamant will strike down the greenskin marauders, the traitorous humans, and the treehunging elven bourgeoisie!
Theocrat's journal 20th Limestone: It's been weeks since the enemy have tried to assault the gates. It seems the goblins fled after our traps killed several of them in the first days of the siege. Typical goblin cowardice. Now only the human imperialist filth remain. I'm not risking the lives of good dwarven soldiers to chase them away, Anusblaze is doing just fine without access to the surface.
Theocrat's journal 25t Limestone: The new underground stone stockpile is filling up nicely. Plenty of adamantine, and more is on the way.
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Again, sorry I've been so slow in updating. I'll try to do at least a month a day from now on. I'd like any suggestions on how to deal with the human problem, and any ideas for improvements I could make to the fortress. The more idea's I have, the more I'll want to play DF, the faster the updates will come!