Chapter 12 - 1: The Hand of Nagash - Preludium
It's late. I am tired. Writing updates is boring. So without further ado, Let's Play Warhammer: Dark Omen! A fellow furry convinced me to actually write this tonight. Coaxed me, rather. I will spare you the details.
~~Aaaanyway-
It's been a while. If you will remember, last time I asked you guys if we should help Ragnar and help him fight some trolls. Well, you guys forced me to, sadly. Which is not nice. So shame on you.
:evil: Ragnar has helped me many a time. It's only fair we assist him this time in return. Besides, we need his men for the mission.
I knew I could rely on you, Morgan!
:!: New unit! :!:
Actually I am quite happy you decided to do this. While I am personally no big fan of Rangar's Wolves, they're quite an useful unit if you like cavalry. They are basically a less big regiment of the Grudgebringer Cavalry, though about 33% more fragile. They also have this nifty/annoying quality: Ragnar's men always pursue fleeing enemies to the death. They will never stop pursueing a fleeing unit. A double-edged sword.
A short ride later...
Trolls sighted up ahead, Morgan! Are you ready to spill their black blood?
:evil: I am always ready! Let's paint the troll lands black!
Battle 17 - Trolltacticular (Cancer)
This battle is hilarious. Also, it sucks. You can breeze through it using nothing but Flagellants, Ragnar's Wolves and the Grudgebringer Cavalry and not lose more than a single Flagellant or two. However, I was less lucky since I just felt like spreading the XP a bit and hence messed up having to control so many units.
So what's this all about? Quite simple. 13 trolls. Kill them all. Yes, that's it. That's the whole mission! It's quite a lot of fun, really, but, eh... it's also boring and monotonous. A quick briefing on trolls: trolls cause fear and are very tough. However, since each troll is a single monster, they are incredibly weak to being attacked by two units at once since the one that gets to attack the troll's back gets many free attacks and huge bonuses. Or something like that. They fall faster than flies if you pull that off.
The battlefield is just this "arena". There's caves to the southern hill, facing north-wards, from which certainly no trolls will emerge to suprise us. Yeaaah, right.
The first troll comes from the north-east. He's easily overwhelmed by the cavalry and ogres. You may already be able to tell this battle will be boring.
Nifty thing to know: trolls are immune to magic. This includes the horn of Urgok that makes sentient beings flee. However, their magic immunity is not 100%. Sounding the horn each turn will make trolls flee, like the fellow to the bottom left. A fleeing troll is a good troll since that way, your units can focus on ganging up on a single one, which is important to minimise your losses.
This is a great mission to take because the trolls have a random (!) but very small chance of dropping a chest of gold. You can usually get like three of them from this job!
Told you this battle wasn't exciting. More trolls advance to our starting position, but we saw them and are well-prepared.
Sweet horn-magic!
Trolls swarm us from their caves. Caves not pictured, we must all save.
So who do you think kills his troll faster? The 3 ogres with the 9 flagellants or the about 27 cavalry? I'll spoil you: the infantry! Yes, I dislike infantry, but not when it kicks so much ass as those ogres and flagellants, hitting harder than even the cavalry, pretty damn impressive.
More trolls wait for us to the northern part of this frozen lakeside. Now, I admit I read strategy guides for this game on the internet. They all say magic isn't worth using against trolls because of their magic resistence. I beg to differ.
Second troll burned. This one took three castings of the burning skull spell - twice his magic resistence kicked in. Third time's the charm!
Oh shi-
Whew! The troll was charging our wizard but the infantry could intercept him before he came too close for comfort. The last trolls fall easily. Told you this battle was boring! Maybe I should do a "wizard only" run of it. :S
This does not look suspicious at all!
A ton of fireballs later reveal...
The staff of kicking ass! This is basically a staff to zap the lightning version of the blast spell once a round. Good to get some cheap kills in for free!
With that, we're done here.
Not a good run, considering you can do this losing no more than one or two men, and that's if you're unlucky. I never claimed to be very good at this game though! :D
So, Ragnar... you better be grateful! Buttsex?
It was good to shed some blood again by your side, Morgan! Now to shed some more blood... My troops are yours to command!
:evil: Ready the troops! We march north!
No buttsex. It's a cold, unjust world.
Tomorrow: four regiments of skeleton archers firing at us at once, a skullscreamer catapult to top things up, and WTF CHARIOTS. Stay tuned.