Chapter 9: Oblivion Makes Me Crazy!
Chapter 9: Oblivion Makes Me Crazy!
I just want to get this shit done.
How do you think I feel, white boy?
Now, let's travel from Skingrad back to Cloud Ruler Temple and talk to Jauffre.
Alright, this little conversation actually happened right before heading to Sancre Tor, but for the sake of the narrative we are going to pretend it happened now.
But the Bruma Guard cannot defend the city indefinitely. The daedra of Oblivion are innumerable; the guardsmen of Bruma are not.
We need to gather what allies we can before Bruma is hopelessly besieged.
If the Mythic Dawn manages to open a Great Gate here, the city will need a stronger garrison for there to be any hope of defending it.
You should speak to the rulers of the other cities of Cyrodiil, as well as the Elder Council. Ask them to send aid to Bruma before it is too late.
So now we are officially on the
Aid for Bruma quest. As you can probably guess, this quest involves convincing all the various cities in the gameworld to send men to Bruma to help them defend the city. However, each city also has problems of its own in the shape of its own personal Oblivion Gate, and none of the cities are willing to send men while there are Oblivion gates outside their own cities. Guess what this quest involves?
Aw Lawdy!!!
You said it!
Now, as the map clearly shows, there are nine cities in the game. That means that, to help Bruma the most, I must seek aid from the eight other cities. With two exceptions, this means closing Oblivion gates. Therefore, to complete this quest, I must close six Oblivion gates. You can now see why this quest is so damn maddening.
We might as well start with Anvil. Snails arrives at the palace (every city has one) and seeks an audience with the Countess Millona Umbranox.
Dat can't be a real name!
Of course not, but don't tell that to Bethesda!
Yo, what 'bout helpin' out Bruma?
Does 'dat mean I haveta close another Oblivion gate?
Yep!
YEEEEEEEEEEEEE!!!!!!!!!
Snails journeys to the Oblivion gate, which is located right outside of Anvil.
I cannot remember this Oblivion realm very well. It was pretty standard as far as Hells go.
Anyway, I grab the Sigil Stone and head back to the Countess.
Now let's travel to Skingrad.
This is worse than killing Eden.
We wait.
Grandma, what dead eyes you have!
The better to see you with, my dear!
Grandma, what an old face you have!
The better to rub up against you my dear!
Aw man! Skinflute truly be's a nasty-ass place!
Anyways, how 'bout sending some of your boys up to Bruma to kick some demon ass?
Grandma, what sharp teeth you have!
The better to suck your blood with, my dear!
So that is why it is so hard to get an audience!
It took you long enough!
So does dat mean ...
Yep. We have to close another gate!
YEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!
It is the same drill. We travel to the gate and enter it.
This time the main tower is directly to the south of you, but it is unreachable. There are also two towers: ...
.. one to the right ...
.. and one to the left. I enter the one to the right. Here are some screenshots.
It is a pretty standard Oblivion tower.
Welp! I won't be goin' 'dat way!
It seems we need to climb to the top of the tower.
Having ascended the tower, Snails finds this switch.
It apparently controls some kind of lock. Anyway, let's see if it did anything.
Yay! I think it opened the gateway to the main tower. It has been a while since I played this part, so I am not really sure if it went that directly, but it doesn't matter all that much!
Anyway, I grab the gem and head back to the Count.
Shut up and fetch Count Shockula or whatever the hell his name is!
Uhh .... okay!
Cool! I am tired to Oblivion Gates, so, for a little variety, let's see what our old friends in Kvatch are up to.
Well, they have not rebuilt much (or anything)!
It is almost as if I had never left.
Shouldn't you have done that several weeks ago?
We fight our way to the castle gate.
We now go back to the chapel to find Mr. Indarian. Inside, we also meet two Imperial Legionnaires.
They provide some help in battle.
Do you have the guardhouse key?
As usual, I will pick the third option.
Don't worry! I will!
Here are some screenshots of the journey. I think I might have lost one of the legionnaires.
Here is the crank that opens the drawbridge.
Isn't he back in Skinflute?
For the last time, it is
Skingrad, and no, that was a different Count.
Jeez! What's with de threats!
Here lies Ilend Volnius, the guy who helped us close the Kvatch Oblivion gate.
Shame. Well, better him than me!
In the back of the castle, we found the Count. Unfortunately, the daedra have taken his life.
So we will take everything else!
We then head back to Savlian Matius.
Uh ... yeah. He dead.
It looks like it!
Uh ... yeah ... about that ...
As you might have guessed, it doesn't matter when you get there; the Count is always dead.
Uhhhh .................
Give it to him Snails!
No. It belongs ta me! I founds it!
Do you want to complete this quest so we can get this over with or not?
YEEEEEEEEEEEEE!!!!!!!!!!!!!!!
Fine! Take the damn ring!
He gives us his Kvatch Cuirass.
Snails So how 'bout helpin' out de Brumans?
Let's look at what he gave Snails.
Well, this is certainly a beauty!
I'm sick of 'dis place!
You are right Snails. Let's do some more Oblivion gates!
Dat's not what I wuz thinkin' of!
We now head for Cheydinhal.
Jeez! Who jammed a stick up his ass?!
I don't know, Snails, but we might as well see this Gregori guy.
We then head to the Oblivion gate and run into the Gregori guy.
Big deal! Why should I care about a stupid brat!
Now you're speakin' mah language!
Of course!
Now, let's step through the gate!
I always hate this part!
Not far from the entrance is one of the Knights of the Thorn.
Snails can see the Oblivion tower in the distance. Apparently, he will have to travel through some caves to reach it.
Here is a second Knight of the Thorn.
Here is number three!
Here is a lava pit!
Oh look! He is still alive!
Whoopie! </sarcasm>
We ain't doin' shit!
You are gettin' yo ass outta here so I can get a reward!
Tcch fine! Just stay outta my way!
Here is a dead Scamp.
Here is another member of the Knights of the Thorn.
Here is the main tower.
Finally! I wuz about ta kill this annoying cracka' myself!
We ascend the tower, as always, and take the Sigil Stone.
Let's go back to Count Indarys!
You bet yo' ass he wuz!
You damn right I would!
Gimme de Thornblade!
It seems like a nice blade, but I have better ones. However, it was nice to actually get a reward from the main quest!
So Count, could you help out de Brumans?
Cool! How's about if I buy a house in dis here town?
Fucking Oblivion!!
Anyway, let's head to Bravil.
Do you realize you look like a woman?
It's the same drill as always.
This time the main tower is just a few meters ahead of you, but it is blocked by a bigass gate. To open the gate, you have to travel to one of the towers located all the way on the other side of the fiery lake.
Here is a burning Scamp!
And me without my marshmallows!
We finally reach the lever!
Now, we have to travel all the way back to that gate!
Oblivion is annoying as shit!
You got that right, Snails!
Here is the main tower!
Here is the Sigil Stone!
Let's return to Count Confused.
Where do we haveta go now?
Let's try the Imperial City next.
On the way out, we are stopped by a Mythic Dawn Assassin guy, but that bitch goes down easily!
We now find Chancellor Ocato, who is ruling the Empire in the absence of an emperor.
This is starting to sound like a no.
Did the red, flamin' gates from Hell give it away?
Well shit! It looks like we will have to do without his help.
You know what? Chorrol and Leyawiin can go fuck themselves! I am done with this damn quest. I will do another update when I feel like it. Two more will likely wrap up this series.