Voodoo Daddy
Novice
- Joined
- Aug 11, 2008
- Messages
- 86
This is the land of Llylgamyn, the center of commerce and warrior academies, and the basis of many legends. It was once a monarchy, but power shifted to the aristocrats, forcing the royal family to become nothing more than a symbol. The High Council of Sages appointed an Overlord to rule over the kingdom and its provinces, who was a warrior and local hero. Trebor was his name, and his thirst for power was insatiable.
Trebor learned of an ancient amulet held in a forgotten temple on the outskirts of the kingdom, which would help him expand his power. He sent a party of his best men to retrieve the amulet and they were successful.
Trebor had an arch nemesis named Werdna who also knew about the amulet. Werdna used his magic to sneak past Trebors guards and steal the amulet for himself. The wizard knew that Trebor would imagine him a prime suspect for the theft, so he used the power of the amulet to create a giant ten level labyrinth in the ground below the city of Llylgamyn. There he summoned monsters to guard him while he studied the powers of the amulet.
Trebor discovered this maze, and called for the greatest warriors in the realm to enter and find Werdna.
Chapter 1: The Saga Begins
Gilgamesh's Tavern is sets on the edge of town, right near the entrace to the great maze in which Werdna lies. The place is usually busy with patrons, but the cold winter months slow business at times. All kinds of adventurers flock here to rest up and procure equipment before venturing into the maze.
The weather outside is freezing. Only a few travellers set in the tavern tonight. The bar is mostly empty. The bartender, Bruce, is cleaning glasses while talking to one lonely kid.
... so, that's my life story, boss.
And you think you can take on Werdna and his labyrinth by yourself?
No. I need a group. A powerful band of adventurers willing to explore the depths of the perilous trial that awaits us!
Did I hear someone say... ADVENTURE?
Aye! I, Markus Hoppusus, of the fighter class, am looking for a brave and noble party to recover the amulet of the Overlord Trebor.
Do you have a thief? I'm a thief. Justin's my name. Disarming traps and unlocking chests is my game.
A thief would be handy. Come, then! Join my crusade!
You'll need more than two people to go on this quest.
Quest? You're going on a quest?
Hark! Lass! I am going on a quest. A quest of the most noblest and bravest quality.
:whispers: Hey, man, we could use a chick. She could "help us out" when we get kind of lonely down there in the maze, eh? Eh? You know what I'm sayin'?
I am afraid I have no idea what you are postulating, my good thievery.
Postulate nothing! I'm looking for some excitement. Can you provide excitement?
I can provide all the excitement you need, baby! Ho ah!
...
What my illustrious friend is trying to explainulate is that we are going to have the upmost excitement to be had. We are venturing after the great amulet of Lord Trebor!
And we're gonna be questing for some "other stuff"... hehe. You know what I'm sayin'?
Yes! Like armor and weapons and multiple piles of gold!
You boys seem like good people. Okay, then! I'll join!
You're quite the charismatic leader.
Charisma has nothing to do with it. Alas, it is not even a measured attribute.
It looks like your party is shaping up.
Hmm... two fighters and a thievery. We cannot travel like this.
Sure we can. We'll share her. No prob.
What?
You need a priest.
We need a priest.
I a priest.
You're a priest?
Aye. You lookin' for a priest, mon?
Yes sir. Are you very good at healing?
Aye. I and I heal all your pain.
What about pain from rough sexual encounters?
...
What my knightly comrade is trying to ask is if we are attacked furiously from behind in the gluteus maximus region by a band of unsavory orcs, will you be able to restore our virility?
I suppose, mon. Don't go be gettin' into any of that trouble though.
We shall try to avoid it, noble steed. Hark! Foresooth! We have a priest!
Is there something wrong with your brain, mon?
Heeyyyyy... I heard some cool cats were lookin' for a priest.
We already got a priest, slow moe.
Heeyyyyy... all cats need two priests for those dire situations.
That is one way to go.
It sounds like a very logical intuition to me, my good man. Then, you shall join us!
Coooool...
It seems we are ready to head off on our excavationursion.
You're still missing a vital member, Mark.
And who would that be, mister bar tender?
A MAAAAAGGGGEEEE!
Egads man! Have you no coil?
I'M A MAGICAL MAGEY MAGE! UH HUH! AWWWWOOOOOOO!
You hurtin' my ear drums, mon.
I'LL CAST A SPELL ON YOOOOUUUU HOOO!
Charming.
He's right, though.
Then it is settled! A fighter, another fighter, a priest, another priest, a thief, and a mage.
LET'S GET READY TO ROCK.... AND ROOOOOLLLLL!
I seems we all have already outflanked ourselves with the latest gear from Boltec's Trading Post.
Let's blow this joint.
Look my comradings! The entrace to yonder maze is henceforth!
I and I ready, mon.
Hey... I... uh... I heard some... guys... people... were going in the maze... man.
Dis mon is not lookin' right, Mark.
My name is... uh... name... something...
His name is Kurt, love. And I'm Courtney, love. And we're looking to... looking... for a good time.
I'm down with that! Good times! Ho ah!
You... uh... need us... man. We're... fighters... or magickers... uh. Yea.
I am a mage, and my darling is a fighter.
The only thing this cat's fighting is consciousness.
Hey! Man. Uh... we'll join you...
Alas, good... whatever you are, we already have six members in our party. We needn't not more.
Oh, you need us. You NEED us!
WE DON'T NEED NO DOPED UP FREAKS! UH HUH!
Yea, we've already got, like, three of 'em.
I do not feel comfortable around these two miscreants.
Neither do I, Miles. Neither do I. And I am the leader of this here noblest of groupings.
Uh...
He means get lost, mon! You will not be joinin' us.
You're making a huge mistake! You will regret this, mark my words. We'll get the amulet first, then kill you!
Woah, woah. Kill us? That's a little extreme, eh?
Uh...
No one rejects the all great and powerful wizard Courtney! No one! Especially not some pathetic level 1 loser.
I take offense! Atone for your sins and words, woman!
Oh snap! That's a girl?!
Uh...
You have big words, but we have big actions! We'll meet again, little adventurers. Oh, mark my words, we'll meet again!
We already marked them. Now scram, kitty cat.
Nice... uh... meeting... you guys...
Let's go, my love.
I... uh... mean... death to you all.
Meanwhile... on Level 10...
My lord! It seems there is a new band of adventurers making their way into our labyrinth.
Excellent...
Trebor learned of an ancient amulet held in a forgotten temple on the outskirts of the kingdom, which would help him expand his power. He sent a party of his best men to retrieve the amulet and they were successful.
Trebor had an arch nemesis named Werdna who also knew about the amulet. Werdna used his magic to sneak past Trebors guards and steal the amulet for himself. The wizard knew that Trebor would imagine him a prime suspect for the theft, so he used the power of the amulet to create a giant ten level labyrinth in the ground below the city of Llylgamyn. There he summoned monsters to guard him while he studied the powers of the amulet.
Trebor discovered this maze, and called for the greatest warriors in the realm to enter and find Werdna.
Chapter 1: The Saga Begins
Gilgamesh's Tavern is sets on the edge of town, right near the entrace to the great maze in which Werdna lies. The place is usually busy with patrons, but the cold winter months slow business at times. All kinds of adventurers flock here to rest up and procure equipment before venturing into the maze.
The weather outside is freezing. Only a few travellers set in the tavern tonight. The bar is mostly empty. The bartender, Bruce, is cleaning glasses while talking to one lonely kid.
Meanwhile... on Level 10...