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Let's Play Charles Barkley - Shut Up and Jam! RAAAGGGEEEE

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
An eFriend of mine who is in love with nippon but hates RPGs was enlightened to the presence of this monstrous piece of digital art and asked to watch me play it. I agreed.

Presenting to you, my most esteemed and respectable ladies and gentlemen (and any gender found in between), the astonishing tale of a lone man who was held down by the cruel hand of fate in a tapestry of lies, betrayal, and loss. A man who saw his whole world crumble by his own hand... A man who when faced with insurmountable odds of the diabolical... refused to give up. A man who slammed and jammed, until he could not slam (nor jam) anymore.

Charles... Barkley.

(game is presented in breathtaking DirectX 10 rendered graphics)

2rgev53.jpg


Trailer: http://www.youtube.com/watch?v=8F1cOvZ3nS8

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For those that don't know what this game is about, here is the official backstory:

Bro sportin' Doris' avatar from Bloodlines said:
The Great B-Ball Purge of 2041, a day so painful to some that it is referred to only as the "B-Ballnacht". Thousands upon thousands of the world's greatest ballers were massacred in a swath of violence and sports bigotry as the game was outlawed worldwide. The reason: the Chaos Dunk, a jam so powerful its mere existence threatens the balance of chaos and order. Among the few ballers and fans that survived the basketball genocide was Charles Barkley, the man capable of performing the "Verboten Jam"...

Flash forward 12 years to the post-cyberpocalyptic ruins of Neo New York, 2053. A Chaos Dunk rocks the island of Manhattan, killing 15 million. When the finger is put on the aging Charles Barkley, he must evade the capture of the B-Ball Removal Department, led by former friend and baller Michael Jordan, and disappear into the dangerous underground of the post-cyberpocalypse to clear his name and find out the mysterious truth behind the Chaos Dunk. Joined by allies along the way, including his son Hoopz, Barkley must face the dangers of a life he thought he gave up a long time ago and discover the secrets behind the terrorist organization B.L.O.O.D.M.O.S.E.S.

Includes magnificent voice overs, breath taking full 3D graphics that redefine what the term "photo realism" means, amazingly innovative combat system, and more pop culture references than KingComrade has posts. It may be a horrible life in Neo-New-York, but it would be an even worse life without Charles Barkley - Shut Up and Jam: Gaiden.

Note:
I am a noobus prime when it came to using FRAPS to capture the video. First play of it through the first dungeon was in too small of a screen size that it resulted in illegible text and so I had to replay the first part with a larger screen size to make it readable -- and it worked, however, I got careless and lazy for having to repeat everything I had just done and so I died twice in it (all of which was caught on video). I tried to make my encounter with Dread Ref last more than one round (last time through I killed in him right off the bat) and figured it was somewhat lame to kill a miniboss so quickly and so I tried to use basic attacks to take him down... not realizing the faghole can just summon more dread refs at will... and that the summoned ones can as well. Well, you'll see the gang rape.

Due to the nature of the gigantic uncompressed videos FRAPS saves I ended up with a missing portion that was cut near the end of the dungeon -- basically you missed out on me solving a ... uhh mind-boggling tile-shift puzzle, upon completion of which I went and saved the game and quit for the time being -- have not done in the first boss yet; that will come later today.

Future installments will probably be from save point to save point, to save on video size and to avoid cutting out fragments of video again.

Any suggestions on how long I should keep text up before hitting next is fine by me -- so far I have been actually reading each line before hitting the button, but if that is too fast then just say so and I will take it slower.

The game has a lot of dialog and for this reason alone I can't be bothered to take screen shots and/or transcribe each line of dialog by type, as such, I am sticking to video.

DEEP PROFOUND SHIT IN A BIGGER FONT HERE

NOTE: Skip these first links and go down to the 'remix' area if you want screen-shot based LP instead of the longer videos posted for the beginning.

***Part One
***Part Two
***Part Three
*** Part Four
*** Part Five
*** Part Six: First Boss Fight
*** Part Seven
================================================

RE-RE-RE-RE-RE-RE-REEEMMMIIIXXXXXXXXXXXXXXXX!

***** I - Of past friends and future challenges -- the saga continues.

***** II - Where vultures dare to tread.

***** III - VINCEBORG, NNNNNNOOOOOOOOOOOOOO!

***** IV - Why exactly do more people, err, sentient creatures, live in the sewers than they do in the city? This is some Demolition Man shit...

***** V - RRRRRRAAAAAGGGGGEEEEEEEEEEEEEEEEE

================================================
 

LusciousPear

Savant
Joined
Oct 22, 2009
Messages
722
Location
SF
MCA Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Video kinda ruins LP. We need screenshots. And witty comments.


Also, THIS WAS THE BEST GAME OF 2008. Hands down. Fascinating plot, characters, and even the combat system was fun. If these guys were a startup, I'd fund them.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Marsal said:
That's not Barkley on the first picture, you pikey!

I realize the way i wrote it made it seem like that is, but no its not - that's just the splash screen of the game as it loads up with false promises.

Got the boss fight and vinceborg down.

There's a lot of ridiculous dialog in the game, I don't have the patience to transcribe it all tbh. The main reason i made this LP was because of my friend asking me to -- I figured I might as well post it here and maybe someone else would enjoy it as well.

However, I can take some screen shots of some of the more relevant points of the game and piece together a storyboard of sorts for those who absolutely refuse video - that won't be too hard, just don't expect full dialog. for that you'll have to stomache the video.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Hey man, i stuck with you through ff7 and back >;(
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
eh, battles are like saga frontier or lunar -- you see enemies on the game map and can avoid 'em entirely, but precious precious XP and neo-shekels will be lost in doing so.

Next update will have screen shots/text as well as video, that will probably be up later tonight or tomorrow (I work till 22:00 in the eve)
 

spacemoose

Erudite
Joined
Jan 22, 2005
Messages
9,632
Location
california
brosiris I took the burden of making this gif for you to put in the OP because lawd knows scrubs today will not click a click unless they be sure it is a pro click

2dvvjeu.gif
 

LusciousPear

Savant
Joined
Oct 22, 2009
Messages
722
Location
SF
MCA Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
IMO, the fun part of an LP isn't seeing people play the game, it's the lulz that erupt from the commentary and absurdity.

I'm not aspie enough to just watch someone play a game on youtube for hours.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
LusciousPear said:
IMO, the fun part of an LP isn't seeing people play the game, it's the lulz that erupt from the commentary and absurdity.

I'm not aspie enough to just watch someone play a game on youtube for hours.

I tend to just check a few posts, then if it seems good, play the game myself, and if it seems shit, and such fact is supported by the hivemind and by how the "journalists" treat the game, be thankful someone played that POS before I could make a mistake playing it.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Inner Voice said:
Mik, you faggot, what the fuck is this? FINISH WHAT YOU FUCKING STARTED YOU STUPID CUNT.

... yessir ;(

Future updates to feature smaller picture size as we spelunk the furry haven in the sewers of neo-new-york. Until then, a recap of the Catacombs and the first boss fight!

So we return to the harrowing events of the B-Ball Catacombs... To recap on the general feel of the dungeon you can check out one of the videos above, or just deal with the following.

The area has 3 bosses (two sub-bosses, one actual boss) and the first of them all was Kobe Bryant's corpse who even in his b-ball sarcophagus hungered for revenge.

_2010-10-24_04-41-33.jpg


We engage the thick-lipped beast with the use of our best attack skills, Ultimate Hellbane's Ice Zauber, in which he encases the enemy in a block of ice and slashes through them:
_2010-10-24_04-41-39.jpg


And Barkley's Double-time Verboten Jam in which he jumps in front and behind the enemy to bamboozle them with rapid shots of b-ball fury. The effect of which is unfortunately a flickering graphic that doesn't do well with screen-shots.
_2010-10-24_04-41-45.jpg


After dealing with Bryant we made our way to the first genuine mind-boggling logic destroying puzzle:
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Through diligence and careful recollection of ancient artifacts of an era long-since-gone we were able to solve the puzzle which awarded us with the legendary Gatorade Gum (permanent HP boost for 1 character).
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On our way out of the Catacombs we come across this little peccadillo which UHB explains as being a relic from the past still powered by b-ball particles...
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Given the options at hand, we take the obvious route:
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And fail :(
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The vending machine functions as a basic item shop and has the following usables for sale - we stock up on some basic stat-cleansers.
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You may have noticed the floating gray thing which looks somewhat like Gonzo from the Muppets. It is a floating talking gas pump that functions as a save point, however, before it will let you indulge in game-saving it first chews your ear off about the obvious superiority of Nippon. I'm sure our Codexian boys will just LOVE what it has to say about the east's style.
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After the enlightenment is finished we save our game and head on up to the chamber of lost souls where some more plot revelation takes place.
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A-WWWHHHHAAAAAAAAA!!!???

I AM BOTH SHOCKED AND IN AWE THE UNVEILING OF THESE MOST UNFORESEEABLE EVENTS MEIN FREUND!

...okay not really, I mean, you can see Balthios' face under the UHB veil... anyway.
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NPC_7721_m_GreaterTempleGuardLeader.jpg
: Goddamn mang can you hurry this shit up already?

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And the first real boss fight begins! Now at this point both characters have 2 abilities aside from their basic attacks that they can use - but the Ice + Double-time combo is still the strongest so that's what we'll use.
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The last 3 scenes repeat themselves until the b-ball monster gets a solid gut-punch off knocking Balthios out, but Barukri's quick on the take to shove some 'roids up his ass.
B-BallCatacombs_2010-10-24_04-54-185.jpg


Shortly there-after he takes a jump-shot...
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...and nothing but net... err, ball... err... the fucker dies. And he gives us enough xp to bump up to level 3!
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Having finally regained control - we check out what our newly earned b-ball is like -- not bad at all.
http://i17.photobucket.com/albums/b83/Mikayel/Barkley/NeoNewYorkSewers_2010-10-24_04-57-45.jpg

The chest in the area contains a nice new Zauber (weapon) for Balthios, too.
[img]http://i17.photobucket.com/albums/b83/Mikayel/Barkley/NeoNewYorkSewers_2010-10-24_04-58-03.jpg

And just a few steps north we find something interesting...
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A true (cy)bro never forgets :salute:
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Rollin' thick now, brutha
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Let's take a moment to inspect the bros and see how they're doing.
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And another futile attempt to hack us a twinkie...
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And as if an empty stomach wasn't enough, another face-full of this shit.
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THE END!


... for now, anyway.
zend.jpg


Next time we find ourselves neck-deep in furries that have gone far beyond their call of duty and we finally meet the elusive Cyberdwarf. Also, I start to use a smaller resolution for screen-shots and realize there was a "take pic of last used range" button for Greenshot that doesn't result in a different size box for dialog every fucking time.

Also, the music is just absolutely beautiful ;(

edit: ^ Heh, I tried to look for the main theme song and turns out WMG has censored/muted the uploads of it on youtube. Oh well.
 

SoupNazi

Guest
Is this an actual game? Or am I hallucinating? This has to be a dream...
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,086
Massive incline has been released through this necro.


bball purge - nevar forget :salute:
 

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