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Better Late Than Never: Knights of the Chalice 2 Kickstarter in November, first game coming to Steam

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Better Late Than Never: Knights of the Chalice 2 Kickstarter in November, first game coming to Steam

Game News - posted by Infinitron on Wed 29 August 2018, 19:33:58

Tags: Heroic Fantasy Games; Knights of the Chalice; Knights of the Chalice 2

The original Knights of the Chalice was released back in 2009, and was a shining light in a time of darkness for the RPG genre. Its sequel, Knights of the Chalice 2, has pretty much been in development since that very day. Unfortunately not very many people are aware of it. For his own idiosyncratic reasons, creator Pierre Begue has for years refused to make use of modern game distribution and promotion methods, famously refusing an offer from GOG to release Knights of the Chalice on their platform back in 2013. Absurdly, for the longest time Knights of the Chalice 2 development updates have been private, available only to owners of the first game.

But now something has changed. In May, Pierre first brought up the possibility of a Kickstarter for Knights of the Chalice 2 in November. A month later, he revealed that he'd begun the process of being admitted to Steam. And for the past two months, Knights of the Chalice 2 development updates have been posted in a public forum, where they're viewable by all. So, what finally dragged Pierre Begue kicking and screaming into the 21st century? As it turns out, being brought to the brink of starvation. From the latest update:

Hello everyone, here is the promised August update on the development of Knights of the Chalice 2.​

I call this update the 'Light at the End of the Dungeon' because it's the first time that the game is virtually feature complete! And that is a great relief to me. First, let's review the main things that were added since the last update. Secondly, we will have a look at some Necromancer Class design ideas. The Necromancer and Summoner are two possible Kickstarter Stretch Goals for the KotC 2 Kickstarter expected in November 2018. Thirdly, we will have an in-depth look at the beginning of the prologue adventure, called Augury of Chaos. I expect that it will be too big to be a free demo, particularly if it comes with the Module Editor. It will be a good stand-alone prologue adventure. Warning: if you want to avoid spoilers, then you should not read the content of the dialogue screens posted below. Finally, we will talk a little bit about what's next.

[...] On the Steam front, I'm happy to report that I've finally got my own EIN (Employer Identification Number) from the US IRS. This is needed when a developer wants to start selling games on Steam. Hopefully, I'll be able to join Steam without too much difficulty in coming months, after I have released my new Youtube videos for KotC 1 and the prologue module of KotC 2. I wonder if I will have to pay the Steam self-publishing fee for each KotC 2 module, or just once?

Okay, sounds good, so what's next?

Well, I'm planning to use the next 40 to 50 days to pack as much interesting content as possible into the prologue adventure, Augury of Chaos.

My next updates will probably be smaller: I will make a small update when my KotC 2 Features and Screenshots web pages are released, and another small update when my new Youtube videos for both KotC 2 and KotC 1 are released.

Now, a little bit about my personal life: I'm going through a difficult time financially. So I'm surviving just by eating roots - figuratively and literally: ginger and turmeric roots - and I am putting a whole lot of hope in the upcoming Kickstarter for KotC 2.

So, while I keep working very hard on KotC 2, please do your best to promote KotC 1 and advertise the Kickstarter expected to come in November 2018.

Also, I want to say 'thank you for your continuing support' to everyone who bought KotC 1, and a **REALLY BIG** thank you especially to repeat buyers: please let me tell you that your contribution is not going unnoticed, and it is helping me a lot in this development effort! I want to make the best game I can make, and YOU are really helping me do it. Much appreciated!!

Thank you for reading! All comments are welcome. Farewell for now, worthy adventurers, and please stay tuned!
Well, I guess that's one way of learning how to do things. You just make it to Kickstarter, Pierre, and we'll be there.

There are 42 comments on Better Late Than Never: Knights of the Chalice 2 Kickstarter in November, first game coming to Steam

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