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Thu 15 April 2021

Game News - posted by Infinitron on Thu 15 April 2021, 17:29:42

Tags: Solasta: Crown of the Magister; Tactical Adventures

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Tactical Adventures hinted last week that the final launch date for Solasta: Crown of the Magister was imminent. Today they announced that the game will be leaving Early Access on May 27th. Here's the announcement along with an excerpt from the accompanying FAQ:

Solasta is graduating from Early Access!
On May 27th 2021 after a little more than 7 months in Early Access, Solasta will finally launch its 1.0 version with all the promises made during our Kickstarter Campaign! What a ride it has been, from the small prototype made by the hands of Mathieu Girard (our CEO and Creative Director) in Summer 2018, to the core team of Tactical Adventures shaping up end of 2018, to our Kickstarter Campaign and Ruins of Telema Demo in Summer 2019, to our Early Access launch in Autumn 2020... all of this leading to full release in Spring 2021!

And we wouldn't have made it this far without you, our community, supporting Solasta in your own ways - whether by backing us on Kickstarter, buying the game on Steam / GOG, giving feedback and reporting bugs to help us improve the game, or simply talking about Solasta to your friends! To think that our Discord server, which had less than 200 members when our Kickstarter started now has grown to 5,500 members. Our tiny subreddit with 12 subscribers is now nearing 2,000 subs. And we just passed 3,000 Steam reviews and 45,000 members on the Solasta Steam group!

We'll have more exciting news leading to the final release of Solasta: Crown of the Magister - so keep an eye out for more information!

Frequently Asked Questions - Launch Edition

Since we've announced that our next update would be the 1.0 launch of Solasta, we've seen a lot of questions going around. Considering not everyone has been on the Solasta train since our Kickstarter Campaign, we thought it'd be best to tackle them in a little FAQ so that people know what to expect from the full release of the game!

Is the level cap going to be level 10? Not level 20?
Indeed, it has always been planned that the level cap would be level 10. We've announced from the start that you wouldn't be able to go past level 10 in our first game at launch. There are quite a few reasons for that, as each additional level would require:
  • Development time to implement the new features, as well as animations, visual effects and sound effects for each class.
  • Time and money to design, create and implement new and higher CR monsters (who also need their own animations and effects), otherwise you would just demolish any encounter at higher level.
  • Time and money to increase the length of the campaign, meaning more work for the narrative and level design teams, as well as more recordings required.
So we always knew and said that level 10 would be the limit, given the scope of Solasta: Crown of the Magister. Which doesn't necessarily mean that the level cap will forever stay at level 10 post-launch!

Why are certain D&D classes like Barbarian and Bard missing?
Just like with the level 10 cap, we've been clear from the beginning that the 6 classes available at launch would be the Fighter, the Rogue, the Wizard, the Cleric - and the two classes that were added through the Kickstarter Stretch Goals, the Paladin and the Ranger. There is also a 7th class that has already been announced, the Sorcerer, who will be available in a free post-launch DLC for everyone.

As for the other classes, they may be added in future DLCs but we don't want to make any promises before the game is out. That said, trust me when I say that we want to have them in Solasta as much as you do!

Where is the Battle Master Fighter? The Vengeance Paladin?
Remember that Wizard of the Coast only granted us a license to use the SRD 5.1, not the full D&D license - meaning that we can only use what's in the SRD 5.1. This includes the vast majority of the tabletop ruleset and most of the classes, races and spells - but only one subclass for each class. This is why you won't find certain official archetypes, feats and spells in Solasta - which we replaced by homebrew content linked to our own setting.

Can we expect further updates after that?
While we don't plan on adding more content to the campaign, we do intend to make sure to keep an eye out for bugs, balance issues or popular improvements requested by the community - we're not going to suddenly disappear. Also, because the Dungeon Maker is a recent addition to Solasta, it will still be in Beta at launch - meaning we will be doing some Dungeon Maker upgrades as well post launch.

Depending on how Solasta performs, we might also work on some paid DLCs - but we have a game to finish first before thinking about that!​

Excellent. I guess the fancy trailers will be coming later.

There are 1 comments on Solasta: Crown of the Magister releasing on May 27th

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Preview - posted by Saint_Proverbius on Thu 15 April 2021, 15:35:28

Tags: Blizzard North; Diablo 2 Resurrected

PureDiablo has a preview of the venerable Actiony CRPG Diablo 2 Resurrected which is based on the recent alpha testing. It's a very lengthy article that covers things most others have covered, only with more detail and some anecdotes. There's also a picture of the Amazon which should give fuel to the flames on how manly it looks. Here's a snippet:

The now larger stash and shared stash system is easy enough to understand and it’s designed so it’s instantly familiar with tabbed windows. Of course they are larger now and that’s a welcome improvement. It’s not too large that it stops you having to make difficult choices. After all, this is a core element of the Diablo 2 experience.

Skill windows again are a little tidier although the positioning of the points available to spend indicator on skills is at the bottom instead of the top right. It’s a little too hidden down there and perhaps that’s something that should be moved to the top left of the skills interface as there’s space on all the trees to do so.​

The larger stash is definitely a good thing, especially when it's shared. I can't see that being something anyone would argue for in terms of gameplay mechanics or realism. I've got 10,000,000 gold and can't buy a bigger chest? Okay.

Spotted at Blue's News

There are 0 comments on PureDiablo thinks upon the Diablo 2 Resurrected Alpha

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Game News - posted by Saint_Proverbius on Thu 15 April 2021, 15:19:57

Tags: BouncyRock Entertainment; TaleSpire

Since there's been some talk around places for things that make tabletop over the internet possible, I figured I'd let you guys know that TaleSpire has been released to Early Access. No sale for this one, but it's currently $24.99US for those who want to pick it up. Here's the stuff on it:

With Talespire, the beauty and physicality of tabletop gaming meet the endless possibilities of a digital world. Here you can collaboratively build your worlds without compromising the handcrafted aesthetic of using traditional miniatures.

As a player, you can take on the mantle of multiple heroes and creatures, manage your stats, and express yourself using the growing emote system. Perform dice rolls directly on the board and interact with your environment — at least, as far as your GM will let you!

As a GM, you can dazzle and thrill your friends by building expansive maps, setting up shots, and controlling immersive soundscapes to bring all your delightful and devious designs to life.​

I have to say that it's very pretty compared to a lot of the competition it has. Although, there's no ruleset implimentations for it so there's what some people might see as a con versus RollD20 or Fantasy Grounds.

There are 2 comments on TaleSpire rolls to Early Access

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Tue 13 April 2021

Game News - posted by Saint_Proverbius on Tue 13 April 2021, 21:17:33

Tags: Hobo: Tough Life; Perun Creative

Hobo: Tough Life has been released on Steam. While not a very common setting, it's based on the modern world where you're clearly not the chosen one that's going to save the world. In fact, you're a bum. There's no sale on this one, but it One of the more interesting things I've seen this month. Here's some info:

How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.​

Yeah, I can be a bum king!

There are 24 comments on Hobo: Tough Life risks Steam

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Game News - posted by Saint_Proverbius on Tue 13 April 2021, 21:07:39

Tags: Jurassic Fantasy; LVG

Jurassic Fantasy has been released on Steam. It's a fairly old school CRPG that you can get for 40% off through April 19th for the low, low price of $0.59US. Dodge dinosaurs to get the Sacred Stone in this open world RPG... With dinosaurs! Since I couldn't find the trailer on YouTube, here's what I could find:

Jurassic Fantasy is a top-down survival role playing game. The game takes inspiration from classic RPGs from the 80s and brings some innotative functions and mechanisms.

Set in 832 BC, Jurassic Fantasy follows the story of a young wizard that goes to a mysterious island in order to find the Sacred Stone, an artifact that could save his village from misery and chaos. The island is consider to be fated to doom, as no one, no matter how brave, ever returned from it. As the story follows, the protagonist starts to show the true reasons why he decided to go to this adventure.​

Kind of reminds me of the old Ultima games.

There are 6 comments on Jurassic Fantasy fated to Steam

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Preview - posted by Saint_Proverbius on Tue 13 April 2021, 00:34:02

Tags: Blizzard North; Diablo 2 Resurrected

PCGamesN has an article about players already finding a dupping glitch in Diablo 2: Ressurected. Which means it's faithful to the original! Here's a bit on it:

In a Diablo 2: Resurrected interview last month, we asked Blizzard how it’s striking a balance between keeping cheesy strategies intact and stomping out things like item duping. While the team is happy to keep your overpowered character builds the same, item duping is something that isn’t sticking around. “I think the main thing is going to modern,” lead producer Chris Lena explained. “Being on that system gives us a lot of inherent security features that Diablo 2 currently doesn’t have. So that’s a big part of it.​

Well, if there's a way to do it, people will always find out how to item dupe. It's been a problem with the games since 1996.

Spotted at Blue's News

There are 5 comments on Diablo 2 Ressurected players go Dupe-Dupe

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Mon 12 April 2021

Development Info - posted by Saint_Proverbius on Mon 12 April 2021, 23:27:39

Tags: Gearhead Caramel; Joseph Hewitt

I'm a few days late on this, but Gearhead Caramel has been updated to version v0.620. For those of you who don't know what it is, it's essentially a CRPG where you can get and pilot Mechs. The combat was pretty great, but the game itself was pretty damned good for a game made by one dude. It can be picked up on via this page for $10US. lHere's a video of what the game was eight months ago and what's new:

GearHead Caramel v0.620 has just been released. There are a lot of changes this time around- as you’d expect from the length of time it took me to release this version. Every town in DeadZone Drifter now has a special feature. The opening scenario for DeadZone Drifter may be different depending on your character’s life history. There’s a new pilot suit for all body types by LordErin. You can now set combat hotkeys for any weapon or action. Finally, some bugs were fixed and some improvements were made. Try it out and let me know what you think.​

I loved the first version of this thing. It's one of the best examples of how to make a game as procedural as possible. In fact, I didn't even notice the storyline was procedural until I started a second game to try other things out.

There are 9 comments on Gearhead Caramel jumps to v0.0620

Game News - posted by Saint_Proverbius on Mon 12 April 2021, 22:16:30

Tags: R-E-D-A-X-I-U-M

Prosper and FEDSMOKER would like you guys to check out their game, per this thread. It's currently a very early alpha, but playable. There's even a linux version available. Here's a partial list of all the features:
  • Exploration
    There are many locations to discover. Each designed to be as open as possible with lots of ground to cover.
  • Monsters
    There are many species and not all of them are friendly. Some of them not even indigenous.
  • Npcs
    Who lives or dies should be your choice. Only you know what you want.

    Most characters will move around and keep busy. Others may have more organized and/or criminal intent.

    Dialog freely with them to learn more, and get tasks.
  • Factions
    There are many factions including the big three. Pick sides as you wish, but not without consequence.
    Be sure to pay attention that they are who they say. There are grey areas within them as well.
  • Stats/Character Attributes
    Four types. Affecting this such as damage, defense, health etc.
  • Items
    There are many armors and weapon with their own mods. Your equipment will breakdown when used,
    so it may be a good idea to keep alternative until you can do repairs.
  • Combat Skills
    As you level up you will be able to invest in different skills. Skills each come with their own unique advantages and disadvantages.

    If you are struggling to beat an opponent you may want to try a different skill. The combat interface makes picking one over the other simple.

    However combat is not just about bruteforce, consider defensive practices!

There's a much larger list of features in that thread mentioned above.

Cheers, Prosper!

There are 9 comments on R-E-D-A-X-I-U-M wants YOU for Testing

Game News - posted by Darth Roxor on Mon 12 April 2021, 21:00:24

Tags: Der Geisterjäger; Graverobber Foundation

The third in Graverobber Foundation's series of Geisterstuff wireframe dungeon crawlers has just been announced. If you're familiar with the team's previous games, Der Geisterjäger looks exactly like the sort of thing you'd expect, though it's fair to assume that it will have at least some mechanical changes to it. Here's a part of the short description on the Steam page, including a trailer:

Der Geisterjäger is a brutal single-character dungeon crawler that provides a unique combination of first-person exploration with tactical combat. After the disappearance of a corporate squad during pursuit of an unknown assailant, you're sent to investigate, confirm their status, and help them finish their mission.

Get in your mech, explore the dungeon, and use all tools at your disposal to survive through harsh turn-based battles against security robots and other mechs. Search the map for useful items that will assist you in your mission, examine your surroundings to learn more about the world and events within it, and use navigation markers to avoid getting lost in this claustrophobic network of tunnels.

You're regularly outnumbered and outgunned, but you've got the tools to counter that. Analyze your enemies to learn their strengths and weaknesses, pick the right weapon, stay on the move to avoid getting surrounded, and watch your flanks and stance. Knowing when to fight and when to run is essential to survive in this harsh underground world.​

There is no specific release date yet, but you'll get to become a minejumper in Der Geisterjäger still some time in 2021.

There are 11 comments on Der Geisterjäger scheduled for a spooky 2021 release

Development Info - posted by Darth Roxor on Mon 12 April 2021, 10:15:02

Tags: Star Fleet II: Krellan Commander; Tacticular Cancer; Trevor Sorensen

Star Fleet II: Krellan Commander is a space war simulator with in-depth galactic exploration, invasion and administration, which was first released in 1989. It was buggy as hell back then because the game was rushed out for Christmas, and its final, reportedly stable version 1.5B followed two years later in 1991.

However, Trevor Sorensen, Star Fleet II's original developer, is now cooking up an updated Version 2.0, with bug fixes, new content, and all that jazz... using his original 486. Yep. This means no "modern, enhanced edition" in the common sense of the expression, while the list of added features according to the game's steam page is as follows:


About Version 2.0
2.0 is a severely updated and enhanced version of the original game, with a wide variety of improvements and additions to the original game!

Improvements in 2.0 (list will grow and change as we approach release)
  • Improved AI
  • Improved UI
  • Numerous Bug Fixes
  • Quality of Life Enhancements with Improved Key Commands
  • New Features such as Beaming Prisoners Into Stars, Ship Performance Data and More!
  • New optional Central European ASCII Character Set
The release date for Version 2.0 is, of course, "when it's ready", but the developer doesn't mind if you play the old game for free. In fact, the original version 1.5B is available on his official webpage. You'll need Dosbox to run it if you're some loser who still doesn't have an operational 486. It's also recommended to RTFM.

(thanks to Kalin for the news)

There are 9 comments on STAR FLEET II: Krellan Commander awaiting upgrade to v2.0

Preview - posted by Saint_Proverbius on Mon 12 April 2021, 01:48:39

Tags: Fractal Softworks; Starsector

I also noticed that Nookrium has posted a 2 hour video on Starsector, which was updated in March. For those that have never heard of it, it's basically attempting to be the be-all-end-all of top down space games and it's been in Early Access development for 8 years now.

  • Pilot your ship in top-down 2D combat
  • Command your fleet in tactical battles
  • Gain experience to level up your skills
  • Detailed space combat mechanics
  • Customize your ship’s loadout before battle
  • Hire officers to give skill bonuses, pilot auxiliary ships, and oversee your operations
  • Explore war-torn star systems
  • Exploit events to trade goods for profit
  • Win the favor or scorn of powerful factions
  • Discover new worlds and salvage lost derelicts
  • Mod Support for diverse user-made content
  • Claim new worlds, build outposts and industry
  • Complete narrative missions and uncover hidden technology

It's nice to see this game getting an update. It's got a learning curve though, mainly because there's a LOT to do. So, if you have a space itch, there's your scratch.

There are 3 comments on Starsector planet colonizing video by Nookrium

Preview - posted by Saint_Proverbius on Mon 12 April 2021, 01:18:23

Tags: Octavi Navarro Arts; The Chronicler

Nookrium has posted a roughly 30 minute preview video of The Chronicler, which is available for purchase but is very Early Access right now. However, you get it for half price currently and you'll get a key for Steam when it's available there. Here's the stuff on that:

The finished game will feature:
  • Gorgeous and detailed pixel art.
  • 100+ quests to test your ingenuity.
  • Beautiful music and sound effects.
  • Advance your Chronicler's skills by fighting monsters, cooking delicious meals, fishing, and exploring the huge map.

It's very pixely, which is fine with me. The author is also saying there's about to be a huge content drop for the game as well.

There are 6 comments on Chronicler prevideoed by Nookrium

Game News - posted by Saint_Proverbius on Mon 12 April 2021, 01:07:04

Tags: ChaosForge; Jupiter Hell

SplatterCatGaming has a video featuring Jupiter Hell, which is a graphical follow up to Doom Roguelike. So, for those, like me, that hadn't heard about it, I figured I'd post some links. Looks great, smells great. It's kind of neat how far this has come. Now, on to the feature presentation:

Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!​

It's kind of funny. Yesterday, I was thinking of the Doom Roguelike and wondering what was going on with it.

There are 8 comments on Jupiter Hell gets some SplatterCatting

Sat 10 April 2021

Game News - posted by Saint_Proverbius on Sat 10 April 2021, 14:05:18

Tags: Discrete Tense; Hopeless Dregs

Hopeless Dregs has an Early Access release on Steam. The tactical RPG is currently on sale through April 16th for 15% off, bringing the price down to $8.49US. Charge in to battle in a semi-hopeless resistance to an evil occupation, train your dudes, get loot, and save the world! Or at least, that land on that map. Here's some hype stuff:

  • Fast game session - enjoy upgrading your characters from zero to hero for a short time. It will allow you to try many strategies without losing tones of time but still enjoying it.
  • Permanent death - characters will die permanently what will make you caring about each team member.
  • Bosses - each boss has his own abilities and team. You'll have to know weaknesses and strengths of each of them to be successful in beating the game.
  • Synergy - due to flexible ability system, you'll manage your team members in a such way that they will support each other.
  • Unique abilities - each character will have unique abilities depending on what equipment and class he has.

I'm not quite sure how Perma-Death makes me care about the characters more. It raises the stakes for sure, but it doesn't make me care for them more knowing they could die at any given battle.

There are 8 comments on Hopeless Dregs synergies with Early Access

Fri 9 April 2021

Preview - posted by Saint_Proverbius on Fri 9 April 2021, 15:21:51

Tags: Blizzard North; Diablo 2 Resurrected

Fextralife has posted a video preview of Diablo 2: Resurrected. He covers most everything the general populous would be curious about, such as the differences in the graphics and legacy mode, controller support, and quality of life improvements just to name a few.

I noticed one of the comments was wondering why they never remastered the original. I'd be down for that too. Kind of sad though that I'm more interested in them updating the old ones as opposed to getting Diablo 3.

Thanks, aweigh!

There are 59 comments on Diablo 2 Resurrected Pregandering Video

Game News - posted by Saint_Proverbius on Fri 9 April 2021, 00:43:25

Tags: First Feudal; Harpoon Games

Harpoon Games's First Feudal has left Early Access for those people looking to be TEH KING. Build a settlement, whip your peasants in to shape, grow crops, and klill the bandits. There's even multiplayer for up to 6 people, which is something the settlement builder genre needs to do more. Being able to run around as your own character while playing is also a nice thing. Here's some tidbits:

  • Settlers
    In order to make a village attractive to new settlers, you need to take care of its residents’ comfort. Peasants need cozy houses and good food. However, for particularly lazy peasants in addition to carrot there is a whip.
  • Battles
    Bandits, wolves and bears will regularly attack your settlement. You can lead the militia or stay out of combat by letting your people defend themselves. To reduce casualties, you can hide behind powerful walls or lure the enemy into meticulously placed traps.
  • Agriculture
    Collection and hunting solve the hunger problem at early stages only. In a highly developed settlement, you need to start growing various crops and farming animals.
  • Trade
    The village will be regularly visited by merchants. They will offer their goods and buy your produce. With time, you will be able to send trade caravans to other locations.

Now, let us all thank Russia for this!

There are 15 comments on First Feudal settles on Release

Game News - posted by Saint_Proverbius on Fri 9 April 2021, 00:28:44

Tags: Netherstudios; Sentinel: Cursed Knight

Sentinel: Cursed Knight has been released on Steam. It's now on sale through April 15th for 15% off and is $11.89US. The CRPG boasts about character options to suit your play style, gigantic dungeons, big story, fields of critters to murder, and many other exciting things. Here's some stuff:

Sentinel: Cursed knight is a single player RPG which sets in the land of Kasweihn. You are a knight of the holy order to investigate what went wrong in the Kasweihn area, sent by king Rethvor. The king hasn't heard anything from the region for months and it seems that no-one who entered came out recently. You are sent in and uncover the grueling horrors of darkness that has set in the Kasweihn region.

You first start with a couple of items but slowly further in the game you can level up, gain more equipment and be able to use more abilities as your stats increase. There is a large open world ready for you to explore and all secrets to uncover! Rich lore litters the landscape with different voice acted NPC to talk to and discover what happened in Kasweihn. As well as difficult bosses to defeat, powerfull demons to master and legendary equipment to find and use against the darkest of forces. Or, become one of them as you corrupt yourself and gain the power to use demonic abilities.​

Oh man. I can be good or evil? If only!

There are 11 comments on Sentinel: Cursed Knight masters Release

Game News - posted by Saint_Proverbius on Fri 9 April 2021, 00:15:46

Tags: Siege of Avalon Anthology

Siege of Avalon Anthology is now out on both GOG for the DRM free version or Steam. Both offer a release discount of 20% off. Wow, this thing takes me back. I remember playing this decades ago. Anyway, here's some juice:

Play as a fighter, scout, or mage, and choose from hundreds of pieces of weaponry and armor to customize your character's appearance and abilities. Learn different skills and spells to try various play styles. Add members to your Party or drop them as you advance through the game.
Dive into the story of deception, treachery, and heroism through rich dialogues and in-game tomes. The game was designed with the idea of being a new type of book that gives a feeling of full immersion into its fantasy world.​

There's a "remaster" I can get behind.

There are 16 comments on Siege of Avalon Anthology bursts forth

Game News - posted by Saint_Proverbius on Fri 9 April 2021, 00:06:17

Tags: Strike Team Gladius; Wave Light Games

Wave Light Games has released Strike Team Gladius and it's now currently available on Steam. The tactical CRPG is on sale for the release at 30% off, or you can get a bundle deal for 35% off which includes Strike Team Hydra. So, double the tactics! Employ and deploy soldiers, mechs, tanks, and all sorts of things in order to murder some aliens. Here's some scoopage:

Strike Team Gladius is a turn-based, tactical combat game where you and your team fight to reclaim a colony world from an alien invasion.

Complete missions to level up your strike team members, earn better equipment and unlock new command skills and abilities. Special missions will let you support your team with tanks, troop carriers, artillery and even combat mechs.

The game’s focus is on turn-based, tactical combat alone and does not slow the gameplay down with base building or resource management.​

So, if you're looking for an X-Com fix, there you go.

There are 2 comments on Strike Team Gladius is Born

Thu 8 April 2021

Game News - posted by Infinitron on Thu 8 April 2021, 23:54:23

Tags: Artefacts Studio; Dear Villagers; The Dungeon Of Naheulbeuk: The Amulet Of Chaos; The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Ruins of Limis

Parodic tactical RPG The Dungeon of Naheulbeuk: The Amulet of Chaos earned the distinction of being voted the Codex's fourth favorite RPG of 2020. Not much has been heard about the game since it received its last major patch in December, but it turns out Artefacts Studio weren't done with it yet. Behold Ruins of Limis, a curiously out of season Halloween-ish expansion DLC in which the party becomes involved in a conflict between vampires and necromancers (nope, not werewolves). It's launching on May 25th ahead of the game's console launch this summer. Here's the trailer and announcement:

Howdy, adventurers!

We have some good news about The Dungeon of Naheulbeuk to share with you. We all already miss our favorite unlikely heroes... That’s why they will come back for a new adventure! The Dungeon of Naheulbeuk: The Amulet of Chaos will get a complete DLC: Ruins of Limits coming May 25th.

Whether it is above or under ground, explore the Dungeon and fight the zombies who invaded it. Which camp will you choose? The Necromancers? The Vampires? You’re the only one who can decide. Our favorite heroes are waiting for you to attack the dungeon infested by the living dead!

An amazing adventure with many laughs: you will have no time to get bored with them! Dive into the new zany adventure of the Dungeon of Naheulbeuk with Necromancers and Vampires, lead the least qualified adventurers of the whole Land of Fangh to victory despite their lack of abilities, and make them, through continued efforts and hardships, the most unlikely heroes of all times.

PS: A new Update is also coming today to give you a better gaming experience! If you want more details about this update, please go check the news on The Dungeon of Naheulbeuk Steam page.
Fun fun. The details about that update are available here.

There are 2 comments on The Dungeon of Naheulbeuk getting spooky Ruins of Limis DLC on May 25th

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