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The Jovian System is an upcoming followup to Titan Outpost featuring zero-G turn-based combat

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The Jovian System is an upcoming followup to Titan Outpost featuring zero-G turn-based combat

Game News - posted by Infinitron on Sat 27 February 2021, 23:56:51

Tags: The Boar Studio; The Jovian System

Back in 2019, veteran Codexer MF released Titan Outpost, a unique hard sci-fi RPG set on the moon of Saturn. Despite a buggy launch it was one of our highest rated games for that year and has been updated extensively since, including a significant content expansion released back in August. The next month, MF revealed that he was working on a followup called The Jovian System. As you might guess, the game is set near Jupiter this time, where the local moon colonies have been left to their own devices after a major disaster. As the player character, you will assume control of a partially constructed spaceship and decide how you want to deal with the aftermath. The Jovian System will retain the base-building elements of Titan Outpost, but will also include a turn-based combat system with unique zero gravity mechanics. Today MF unveiled the game's Steam page, which means it's a good time to finally post about it. There's no trailer yet, but here are some screenshots and the description:




In the late 21st century, mankind has turned to the solar system to meet its ever-growing needs. The frontier colonies orbiting Jupiter are in disarray after a major disaster on one of the Galilean moons. With the powers that be unable to respond in time, the Jovian System is left to its own devices.

You take command of a space ship still under construction and use it to navigate the system. Exploit the power vacuum to seize control, take it upon yourself to help people in need and build a sustainable habitat, or turn the space station into a transfer ship and set course for earth.

The Jovian System is a followup to Titan Outpost set in the same universe. It features similar gameplay elements with one major addition: Tactical Turn-Based combat in zero or low gravity environments.

Key Features
  • A hard science fiction setting inspired by Robert Heinlein, Arthur C. Clarke, Isaac Asimov and Stanislaw Lem.
  • A sandbox structure in which your choices determine the fate of the Jovian colonies.
  • A rich character-creation system, in which you define your character's attributes and develop his or her skills and gear over the course of the game.
  • A ship-building system, in which you must manage your crew, resources, and facilities to survive the vacuum of space and deal with your rivals.
  • Multiple approaches to the game's challenges: dialogue; crafting; exploration; trade; and combat are all viable ways to win.
  • A rich and reactive story full of mysteries, twists, and memorable characters.
Cool stuff. The Jovian System doesn't have an official website yet and is still a long way off, but as before MF will be posting development updates in his subforum right here on the Codex. Be sure to check out the first update about the development of the game's combat system.

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