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Empyre: Earls of the Deep Earth is the final episode in the shovelware series, coming March 12th

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Empyre: Earls of the Deep Earth is the final episode in the shovelware series, coming March 12th

Game News - posted by Infinitron on Tue 6 February 2024, 20:00:38

Tags: Coin Operated Games; Empyre: Earls of the Deep Earth

https://www.terminals.io/games/empyre-earls-of-the-deep-earth/news/4304



Auburn, New Hampshire – February 5th, 2024 - Coin Operated Games is excited to announce that its upcoming Neo-Victorian RPG Empyre: Earls of the Deep Earth, will be coming to PC via Steam on March 12, 2024. Developed by a team of industry veterans from such influential companies as Crytek, Creative Assembly, Codemasters and Digital Reality, Empyre: Earls of the Deep Earth is a top-down isometric RPG that takes place in an alternate version of China circa 1899.

About The Game

EMPYRE: Earls of the Deep Earth
is the final isometric RPG adventure of the Empyre series, set in a Neo-Victorian era version of China. Struck with complete memory loss and wandering through a shadowy unfamiliar place, you find yourself on the hunt for the enigmatic Elias, a villainous rogue who is seemingly responsible for your amnesia. Players are invited to explore the secrets of an exotic land, bathed in an ominous and seemingly perpetual darkness. Will you be able to discover a way to restore light to an endangered empire?

Creating A New World

In order to design the new world that you explore in Earls of the Deep Earth, Coin Operated Games engaged the services of Stefano Tsai (Thor: Love & Thunder, His Dark Materials) to consult on specific details that we could use to properly portray Chinese culture and affairs. This partnership was invaluable in ensuring that the China depicted in the game was authentically and believably adapted for the Neo-Victorian setting of the Empyre series!

“It was great fun working with Coin Operated Games to make their version of China come to life,” said Stefano Tsai. “They were very interested in making sure that certain aspects were just right.”

There are so many elements to Chinese culture that are so hard to capture and implement correctly,” said John Randall, Creative Director of EMPYRE. “I don’t know how we could have done it without Stefano’s assistance.”

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