Ultima 7: Serpent Isle design docs
Ultima 7: Serpent Isle design docs
Game News - posted by Saint_Proverbius on Fri 27 June 2003, 02:30:31
Tags: Ultima IV: The Dawn of VirtueFor those interested, there's a site that contains the design documents for Ultima 7: Serpent Isle, untouched. You can read them online or download the MoonShade document here and the Mad Mage document here.
6a) One of the reasons that the Avatar comes to Moonshade is in order to gain a spellbook. He is told to seek the Magister, Fedabiblio. Magister tells him that a spellbook is more than an item -- it is a part of your soul. In Moonshade, spellbooks are custom designed to suit the intended owner. The title page must be written with ink that contains a drop of the owner?s blood. (The owner must surrender one hit point to the book to give it life ? that is, take one hit of damage.) Fedabiblio remarks that blood is full of powerful magical energy, though no one has yet found a way to channel that energy safely.
It's never a mundane item, it is. You'll never hear This plastic spork is part of your soul!
Thanks Fenrick!
6a) One of the reasons that the Avatar comes to Moonshade is in order to gain a spellbook. He is told to seek the Magister, Fedabiblio. Magister tells him that a spellbook is more than an item -- it is a part of your soul. In Moonshade, spellbooks are custom designed to suit the intended owner. The title page must be written with ink that contains a drop of the owner?s blood. (The owner must surrender one hit point to the book to give it life ? that is, take one hit of damage.) Fedabiblio remarks that blood is full of powerful magical energy, though no one has yet found a way to channel that energy safely.
It's never a mundane item, it is. You'll never hear This plastic spork is part of your soul!
Thanks Fenrick!