The Roots interview at RPGVault
The Roots interview at RPGVault
Interview - posted by Spazmo on Fri 10 October 2003, 00:40:01
Tags: Roots, The; Tannhauser GateRPG Vault have posted an interview about a freshly-announced action RPG, The Roots by Tannenhauser Gate. That's right, more upstart Poles taking a crack at game design. Here's a brief overview of the game by Artur Jaskolski:
The Roots will introduce a player into a fantasy world shattered with a mighty conflict he will have to face. The story begins when a primeval evil starts to awake in the land of Lorath, and at the same moment, due to a series of unfortunate events, our hero is forced to leave his home village and seek help. On his journey, he meets characters who join his party to fight hordes of opponents emerging out of the dark.
The gameplay features both action and RPG elements. We wanted to avoid commonly known and repetitive schemes, and thus we sought for a few innovative solutions. One of them may be battle system. All kinds of encounters, battles or skirmishes in The Roots take place in specially designed arenas where a turn-based gameplay is merged with real-time. The battle system features a few tactical elements as well. Moreover, players will be able to compete during zeppelin races, or play Trion, which is a popular logical game in The Roots world. Apart from that, we are working on several features we hope to surprise and satisfy players with.
Well, at least nobody will be confused by the story, since it's been used about six hundred and seventeen times so far.
The Roots will introduce a player into a fantasy world shattered with a mighty conflict he will have to face. The story begins when a primeval evil starts to awake in the land of Lorath, and at the same moment, due to a series of unfortunate events, our hero is forced to leave his home village and seek help. On his journey, he meets characters who join his party to fight hordes of opponents emerging out of the dark.
The gameplay features both action and RPG elements. We wanted to avoid commonly known and repetitive schemes, and thus we sought for a few innovative solutions. One of them may be battle system. All kinds of encounters, battles or skirmishes in The Roots take place in specially designed arenas where a turn-based gameplay is merged with real-time. The battle system features a few tactical elements as well. Moreover, players will be able to compete during zeppelin races, or play Trion, which is a popular logical game in The Roots world. Apart from that, we are working on several features we hope to surprise and satisfy players with.
Well, at least nobody will be confused by the story, since it's been used about six hundred and seventeen times so far.