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Freedroid weekly update

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Freedroid weekly update

Development Info - posted by Ausir on Sat 10 January 2004, 22:45:00

Tags: Freedroid

A new status update was posted at the <a target=_blank href=http://freedroid.sourceforge.net/>Freedroid RPG[/url] site:
  • Chat protocol can now be scrolled up and down.
  • Fantastic new outer walls and doors thanks to Basse.
  • Old town got new walls and other map additions thanks to Simon.
  • Windows port: Fixed win32 load/save/delete game bug and win32 keyboard ('is-printable') bug.
  • Big screen messages can now be configured from the options menu.
  • Fantastic new chairs thanks to Basse.
  • Level editor: obstacle selection now grouped together in tabs (1st part, more to come)
  • Unused 'Ernie' character removed.
  • More bugfixes: highlight rectangles in chat options, possible uninitialized game data, no marked obstacles on level editor quit, one more floating point exception, three more possible segfaults, bug in Tux movement code when on wide empty field.

At last, a working Windows version!

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