NPPAngband hacks it's way to version 0.3.1
NPPAngband hacks it's way to version 0.3.1
Development Info - posted by Saint_Proverbius on Sun 22 February 2004, 08:06:42
Tags: NPPAngbandNPPAngband is now up to version 0.3.1 of the Angband variant that tries to include all the best of the other variants in one package with the vanilla setting. Here's a list of the fixes and changes:
Potions and spellbooks are always a nice way of saying, Thanks.
Spotted at: YARNS
- Notices of failed quests are written to the notes file.
- Potions of life and *healing* can occasionally be good items if the object level is greater than 80.
- Made objects in inventory slightly harder to destroy, to compensate for all the extra chances they have to get destroyed with the 4gai changes.
- Changed the probability of monster description displaying spell frequency.
- Re-charging a stack of wands doesn't destroy the whole stack as frequently.
- Failing to steal too much only makes newly generated monsters slightly hasted (since 4gai has code to slow down completely hasted monsters). It also now makes them wary.
- (I)nspecting a weapon now also reveals how many attacks per round the character would get with that weapon.
- Made potions of augmentation and dungeon spellbooks slightly more probable as tailored quest rewards.
- Added new icon, made by John Tannert.
- Using '~' to view home inventory gives object description as well.
Potions and spellbooks are always a nice way of saying, Thanks.
Spotted at: YARNS
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