Silent Storm blows away RPGVault
Silent Storm blows away RPGVault
Review - posted by Saint_Proverbius on Fri 12 March 2004, 14:54:31
Tags: Silent StormRPGVault has posted their review of Silent Storm, basically saying it's pretty damned cool. Here's a clip:
By any standard, Silent Storm is an involving and detailed take on infantry combat, encompassing a lengthy brace of campaigns that should engross grognards, desktop strategists - and perhaps to a somewhat lesser extent, role-playing enthusiasts - for many hours of play. With an interface that is simple to grasp and offers considerable scope for varied tactics, the game is eminently accessible from the outset, yet its combination of an abundance of enemies with turn-based skirmishing makes it difficult to put down. On the downside, it is perhaps regrettable that, in light of the destructibility of the environs, usage of the vehicles found in some levels isn't possible, as they serve mere aesthetic purpose. Also, those looking for an intricately crafted story-driven experience may be better advised to look elsewhere, as the non-linear nature of the campaign results in a somewhat disjointed feel to the plot. Regardless, Nival's title certainly has more going in its favor than against, something that surely bodes well for Sentinels, the upcoming expansion.
Who wouldn't want to drive a jeep through a French bay window?
Spotted at: GenGamers
By any standard, Silent Storm is an involving and detailed take on infantry combat, encompassing a lengthy brace of campaigns that should engross grognards, desktop strategists - and perhaps to a somewhat lesser extent, role-playing enthusiasts - for many hours of play. With an interface that is simple to grasp and offers considerable scope for varied tactics, the game is eminently accessible from the outset, yet its combination of an abundance of enemies with turn-based skirmishing makes it difficult to put down. On the downside, it is perhaps regrettable that, in light of the destructibility of the environs, usage of the vehicles found in some levels isn't possible, as they serve mere aesthetic purpose. Also, those looking for an intricately crafted story-driven experience may be better advised to look elsewhere, as the non-linear nature of the campaign results in a somewhat disjointed feel to the plot. Regardless, Nival's title certainly has more going in its favor than against, something that surely bodes well for Sentinels, the upcoming expansion.
Who wouldn't want to drive a jeep through a French bay window?
Spotted at: GenGamers