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SCOURGE combat opinion thread

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SCOURGE combat opinion thread

Game News - posted by Saint_Proverbius on Fri 5 November 2004, 03:16:32

Tags: S.C.O.U.R.G.E.: Heroes of Lesser Renown

There's a thread on the SCOURGE forums asking about whether or not you'd rather have turn based or real time combat for the humorous CRPG spoof rogue-like. Here's the first topic in the thread:

I've been getting some mail saying that battle is too fast and confusing. Some people asked to make the game turn-based (like, might and magic, most roguelikes, etc.). Currently battle in scourge uses a Baldur's Gate-style "pausable real-time" system.

It is possible to make the real-time battle slower, more balanced and less confusing. It's (probably) also possible to make turn-based combat optionally not stop between turns.

So the question is what do you think? I don't have time to play commercial games anymore, but if there is a battle system you say in one and liked, please let me know. Be sure to describe the system in detail (as far as turns, I don't need to know what kind of spells it uses...). My hope is that through this forum we can pick a system that is not overly complex to implement and pleases the most number of players.

Thanks,
--Gabor​
So, feel free to add your comments here or there, but there would be better.

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